terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IncrementalReadDecoder.cs
Go to the documentation of this file.
1using System;
4
5namespace System.Xml
6{
7 [global::Cpp2ILInjected.Token(Token = "0x2000021")]
8 internal abstract class IncrementalReadDecoder
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x17000031")]
11 internal abstract bool IsFull
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x60000B1")]
14 get;
15 }
16
17 [global::Cpp2ILInjected.Token(Token = "0x60000B2")]
18 internal abstract int Decode(char[] chars, int startPos, int len);
19
20 [global::Cpp2ILInjected.Token(Token = "0x60000B3")]
21 [global::Cpp2ILInjected.Address(RVA = "0x1D62084", Offset = "0x1D62084", Length = "0x8")]
22 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
23 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
25 {
26 throw null;
27 }
28 }
29}
class f__AnonymousType0<< Count > j__TPar
int Decode(char[] chars, int startPos, int len)