terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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HexadecimalAttribute.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Cpp2ILInjected.CallAnalysis
;
4
using
UnityEngine
;
5
6
namespace
InControl
7
{
8
[global::Cpp2ILInjected.Token(Token =
"0x2000032"
)]
9
public
class
HexadecimalAttribute
:
PropertyAttribute
10
{
11
[global::Cpp2ILInjected.Token(Token =
"0x6000251"
)]
12
[global::Cpp2ILInjected.Address(RVA =
"0x198ADE0"
, Offset =
"0x198ADE0"
, Length =
"0x8"
)]
13
[global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count
= 0)]
14
[global::Cpp2ILInjected.CallAnalysis.Calls(
Type
=
typeof
(
PropertyAttribute
), Member =
".ctor"
, ReturnType =
typeof
(
void
))]
15
public
HexadecimalAttribute
()
16
{
17
throw
null
;
18
}
19
}
20
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
InControl.HexadecimalAttribute.HexadecimalAttribute
HexadecimalAttribute()
Definition
HexadecimalAttribute.cs:15
InControl.HexadecimalAttribute
Definition
HexadecimalAttribute.cs:10
System.Type
Definition
Type.cs:43
UnityEngine.PropertyAttribute
Definition
PropertyAttribute.cs:10
Cpp2ILInjected.CallAnalysis
Definition
CallAnalysisNotSupportedAttribute.cs:4
Cpp2ILInjected
Definition
AddressAttribute.cs:4
InControl.InputControlType.Count
@ Count
InControl
Definition
BindingListenOptions.cs:6
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
InControl
HexadecimalAttribute.cs
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1.10.0