terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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LoadAssetDelegate.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
ReLogic.Content
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000B4C"
)]
7
public
delegate
void
LoadAssetDelegate<T>
(
bool
loadedSuccessfully
, T
theAsset
)
where
T
:
class
;
8
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
Cpp2ILInjected
Definition
AddressAttribute.cs:4
ReLogic.Content.LoadAssetDelegate< T >
delegate void LoadAssetDelegate< T >(bool loadedSuccessfully, T theAsset)
ReLogic.Content
Definition
Asset.cs:16
System.ConsoleKey.T
@ T
System
Definition
__Il2CppComDelegate.cs:6
source
ReLogic
Content
LoadAssetDelegate.cs
Generated by
1.10.0