terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework.Graphics.GeometryBufferInstance Member List

This is the complete list of members for Microsoft.Xna.Framework.Graphics.GeometryBufferInstance, including all inherited members.

_bufferOffestMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
_meshFilterMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivate
_meshRendererMicrosoft.Xna.Framework.Graphics.GeometryBufferInstance
_objectMicrosoft.Xna.Framework.Graphics.GeometryBufferInstance
_offsetMicrosoft.Xna.Framework.Graphics.GeometryBufferInstance
_transformMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivate
ActiveMicrosoft.Xna.Framework.Graphics.GeometryBufferInstancestatic
BatchBuffer enum nameMicrosoft.Xna.Framework.Graphics.GeometryBufferInstance
BatchBufferListMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
BeginBuffer(GeometryBufferInstance.BatchBuffer bufferListId, int renderCountRefresh)Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
bufferListMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
bufferListOffsetsMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
bufferListPositionsMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
bufferMaterialListMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
bufferUseAntiGravMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
bufferZoomMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
ClearBuffers()Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlineprivatestatic
ClearInstances()Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
EndBuffer()Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
ExtractRotationFromMatrix(ref Matrix matrix)Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
ExtractScaleFromMatrix(ref Matrix matrix)Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
ExtractTranslationFromMatrix(ref Matrix matrix)Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
FinaliseInstances()Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
GeometryBufferInstance(Transform parentObject)Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinline
GeometryBufferInstance()Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlineprivatestatic
GetBatchInstance()Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
GetInstance(SpriteBatcher.VertexData[] vertices, short[] indices, int vertexCount, int indexCount)Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
GetInstance(List< Vector3 > positions, List< Vector2 > uvs, List< Vector4 > uv2s, List< Color32 > colours, List< int > indices)Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
IncrementBufferOffset()Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
InvalidateBuffers()Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
listMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
list_10Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
list_8Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
MeshMicrosoft.Xna.Framework.Graphics.GeometryBufferInstance
Mesh1Microsoft.Xna.Framework.Graphics.GeometryBufferInstance
meshindexMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivate
NumPerPartitionMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
playerBatchBuffersMicrosoft.Xna.Framework.Graphics.GeometryBufferInstanceprivatestatic
SetActive(int index)Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic
SetPosition(Vector3 position, Vector3 scale)Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinline
SetPosition(Matrix matrix)Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinline
SetTransformFromMatrix(Transform transform, ref Matrix matrix)Microsoft.Xna.Framework.Graphics.GeometryBufferInstanceinlinestatic