| _bufferOffest | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| _meshFilter | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | private |
| _meshRenderer | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | |
| _object | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | |
| _offset | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | |
| _transform | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | private |
| Active | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | static |
| BatchBuffer enum name | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | |
| BatchBufferList | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| BeginBuffer(GeometryBufferInstance.BatchBuffer bufferListId, int renderCountRefresh) | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| bufferList | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| bufferListOffsets | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| bufferListPositions | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| bufferMaterialList | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| bufferUseAntiGrav | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| bufferZoom | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| ClearBuffers() | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlineprivatestatic |
| ClearInstances() | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| EndBuffer() | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| ExtractRotationFromMatrix(ref Matrix matrix) | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| ExtractScaleFromMatrix(ref Matrix matrix) | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| ExtractTranslationFromMatrix(ref Matrix matrix) | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| FinaliseInstances() | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| GeometryBufferInstance(Transform parentObject) | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inline |
| GeometryBufferInstance() | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlineprivatestatic |
| GetBatchInstance() | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| GetInstance(SpriteBatcher.VertexData[] vertices, short[] indices, int vertexCount, int indexCount) | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| GetInstance(List< Vector3 > positions, List< Vector2 > uvs, List< Vector4 > uv2s, List< Color32 > colours, List< int > indices) | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| IncrementBufferOffset() | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| InvalidateBuffers() | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| list | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| list_10 | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| list_8 | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| Mesh | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | |
| Mesh1 | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | |
| meshindex | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | private |
| NumPerPartition | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| playerBatchBuffers | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | privatestatic |
| SetActive(int index) | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |
| SetPosition(Vector3 position, Vector3 scale) | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inline |
| SetPosition(Matrix matrix) | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inline |
| SetTransformFromMatrix(Transform transform, ref Matrix matrix) | Microsoft.Xna.Framework.Graphics.GeometryBufferInstance | inlinestatic |