terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUINetworkDebug.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Cpp2ILInjected.CallAnalysis
;
4
5
[global::Cpp2ILInjected.Token(Token =
"0x200015D"
)]
6
public
static
class
GUINetworkDebug
7
{
8
[global::Cpp2ILInjected.Token(Token =
"0x600098D"
)]
9
[global::Cpp2ILInjected.Address(RVA =
"0x960D4C"
, Offset =
"0x960D4C"
, Length =
"0x4"
)]
10
[global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
11
public
static
void
OnGUI
()
12
{
13
throw
null
;
14
}
15
16
[global::Cpp2ILInjected.Token(Token =
"0x400095B"
)]
17
public
static
bool
Enabled
;
18
}
GUINetworkDebug.OnGUI
static void OnGUI()
Definition
GUINetworkDebug.cs:11
GUINetworkDebug.Enabled
static bool Enabled
Definition
GUINetworkDebug.cs:17
GUINetworkDebug
Definition
GUINetworkDebug.cs:7
Cpp2ILInjected.CallAnalysis
Definition
CallAnalysisNotSupportedAttribute.cs:4
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
source
GUINetworkDebug.cs
Generated by
1.10.0