terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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LightingSettings.cs
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1using System;
6
7namespace UnityEngine
8{
9 [NativeHeader("Runtime/Graphics/LightingSettings.h")]
11 [global::Cpp2ILInjected.Token(Token = "0x2000083")]
12 public sealed class LightingSettings : Object
13 {
15 [global::Cpp2ILInjected.Token(Token = "0x600022C")]
16 [global::Cpp2ILInjected.Address(RVA = "0x1F76FD8", Offset = "0x1F76FD8", Length = "0x4")]
17 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
19 {
20 throw null;
21 }
22 }
23}
class f__AnonymousType0<< Count > j__TPar