terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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NPCHeadID.cs
Go to the documentation of this file.
1using System;
4
5namespace Terraria.ID
6{
7 [global::Cpp2ILInjected.Token(Token = "0x20005DD")]
8 public class NPCHeadID
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x6003560")]
11 [global::Cpp2ILInjected.Address(RVA = "0x13C29E4", Offset = "0x13C29E4", Length = "0x8")]
12 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
13 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
14 public NPCHeadID()
15 {
16 throw null;
17 }
18
19 // Note: this type is marked as 'beforefieldinit'.
20 [global::Cpp2ILInjected.Token(Token = "0x6003561")]
21 [global::Cpp2ILInjected.Address(RVA = "0x13C29EC", Offset = "0x13C29EC", Length = "0x4C")]
22 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
23 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
24 static NPCHeadID()
25 {
26 throw null;
27 }
28
29 [global::Cpp2ILInjected.Token(Token = "0x400651F")]
30 public const int HousingQuery = 0;
31
32 [global::Cpp2ILInjected.Token(Token = "0x4006520")]
33 public const int Guide = 1;
34
35 [global::Cpp2ILInjected.Token(Token = "0x4006521")]
36 public const int Merchant = 2;
37
38 [global::Cpp2ILInjected.Token(Token = "0x4006522")]
39 public const int Nurse = 3;
40
41 [global::Cpp2ILInjected.Token(Token = "0x4006523")]
42 public const int Demolitionist = 4;
43
44 [global::Cpp2ILInjected.Token(Token = "0x4006524")]
45 public const int Dryad = 5;
46
47 [global::Cpp2ILInjected.Token(Token = "0x4006525")]
48 public const int ArmsDealer = 6;
49
50 [global::Cpp2ILInjected.Token(Token = "0x4006526")]
51 public const int Clothier = 7;
52
53 [global::Cpp2ILInjected.Token(Token = "0x4006527")]
54 public const int Mechanic = 8;
55
56 [global::Cpp2ILInjected.Token(Token = "0x4006528")]
57 public const int GoblinTinkerer = 9;
58
59 [global::Cpp2ILInjected.Token(Token = "0x4006529")]
60 public const int Wizard = 10;
61
62 [global::Cpp2ILInjected.Token(Token = "0x400652A")]
63 public const int SantaClaus = 11;
64
65 [global::Cpp2ILInjected.Token(Token = "0x400652B")]
66 public const int Truffle = 12;
67
68 [global::Cpp2ILInjected.Token(Token = "0x400652C")]
69 public const int Steampunker = 13;
70
71 [global::Cpp2ILInjected.Token(Token = "0x400652D")]
72 public const int DyeTrader = 14;
73
74 [global::Cpp2ILInjected.Token(Token = "0x400652E")]
75 public const int PartyGirl = 15;
76
77 [global::Cpp2ILInjected.Token(Token = "0x400652F")]
78 public const int Cyborg = 16;
79
80 [global::Cpp2ILInjected.Token(Token = "0x4006530")]
81 public const int Painter = 17;
82
83 [global::Cpp2ILInjected.Token(Token = "0x4006531")]
84 public const int WitchDoctor = 18;
85
86 [global::Cpp2ILInjected.Token(Token = "0x4006532")]
87 public const int Pirate = 19;
88
89 [global::Cpp2ILInjected.Token(Token = "0x4006533")]
90 public const int Stylist = 20;
91
92 [global::Cpp2ILInjected.Token(Token = "0x4006534")]
93 public const int TravellingMerchant = 21;
94
95 [global::Cpp2ILInjected.Token(Token = "0x4006535")]
96 public const int Angler = 22;
97
98 [global::Cpp2ILInjected.Token(Token = "0x4006536")]
99 public const int TaxCollector = 23;
100
101 [global::Cpp2ILInjected.Token(Token = "0x4006537")]
102 public const int DD2Bartender = 24;
103
104 [global::Cpp2ILInjected.Token(Token = "0x4006538")]
105 public const int Golfer = 25;
106
107 [global::Cpp2ILInjected.Token(Token = "0x4006539")]
108 public const int BestiaryGirl = 26;
109
110 [global::Cpp2ILInjected.Token(Token = "0x400653A")]
111 public const int CatSiamese = 27;
112
113 [global::Cpp2ILInjected.Token(Token = "0x400653B")]
114 public const int CatBlack = 28;
115
116 [global::Cpp2ILInjected.Token(Token = "0x400653C")]
117 public const int CatOrangeTabby = 29;
118
119 [global::Cpp2ILInjected.Token(Token = "0x400653D")]
120 public const int CatRussianBlue = 30;
121
122 [global::Cpp2ILInjected.Token(Token = "0x400653E")]
123 public const int CatSilver = 31;
124
125 [global::Cpp2ILInjected.Token(Token = "0x400653F")]
126 public const int CatWhite = 32;
127
128 [global::Cpp2ILInjected.Token(Token = "0x4006540")]
129 public const int DogLabrador = 33;
130
131 [global::Cpp2ILInjected.Token(Token = "0x4006541")]
132 public const int DogPitBull = 34;
133
134 [global::Cpp2ILInjected.Token(Token = "0x4006542")]
135 public const int DogBeagle = 35;
136
137 [global::Cpp2ILInjected.Token(Token = "0x4006543")]
138 public const int DogCorgi = 36;
139
140 [global::Cpp2ILInjected.Token(Token = "0x4006544")]
141 public const int DogDalmation = 37;
142
143 [global::Cpp2ILInjected.Token(Token = "0x4006545")]
144 public const int DogHusky = 38;
145
146 [global::Cpp2ILInjected.Token(Token = "0x4006546")]
147 public const int BunnyWhite = 39;
148
149 [global::Cpp2ILInjected.Token(Token = "0x4006547")]
150 public const int BunnyAngora = 40;
151
152 [global::Cpp2ILInjected.Token(Token = "0x4006548")]
153 public const int BunnyDutch = 41;
154
155 [global::Cpp2ILInjected.Token(Token = "0x4006549")]
156 public const int BunnyFlemish = 42;
157
158 [global::Cpp2ILInjected.Token(Token = "0x400654A")]
159 public const int BunnyLop = 43;
160
161 [global::Cpp2ILInjected.Token(Token = "0x400654B")]
162 public const int BunnySilver = 44;
163
164 [global::Cpp2ILInjected.Token(Token = "0x400654C")]
165 public const int Princess = 45;
166
167 [global::Cpp2ILInjected.Token(Token = "0x400654D")]
168 public const int SlimeBlue = 46;
169
170 [global::Cpp2ILInjected.Token(Token = "0x400654E")]
171 public const int SlimeGreen = 47;
172
173 [global::Cpp2ILInjected.Token(Token = "0x400654F")]
174 public const int SlimeOld = 48;
175
176 [global::Cpp2ILInjected.Token(Token = "0x4006550")]
177 public const int SlimePurple = 49;
178
179 [global::Cpp2ILInjected.Token(Token = "0x4006551")]
180 public const int SlimeRainbow = 50;
181
182 [global::Cpp2ILInjected.Token(Token = "0x4006552")]
183 public const int SlimeRed = 51;
184
185 [global::Cpp2ILInjected.Token(Token = "0x4006553")]
186 public const int SlimeYellow = 52;
187
188 [global::Cpp2ILInjected.Token(Token = "0x4006554")]
189 public const int SlimeCopper = 53;
190
191 [global::Cpp2ILInjected.Token(Token = "0x4006555")]
192 public const int PrincessShimmered = 54;
193
194 [global::Cpp2ILInjected.Token(Token = "0x4006556")]
195 public const int AnglerShimmered = 55;
196
197 [global::Cpp2ILInjected.Token(Token = "0x4006557")]
198 public const int BestiaryGirlShimmered = 56;
199
200 [global::Cpp2ILInjected.Token(Token = "0x4006558")]
201 public const int ClothierShimmered = 57;
202
203 [global::Cpp2ILInjected.Token(Token = "0x4006559")]
204 public const int CyborgShimmered = 58;
205
206 [global::Cpp2ILInjected.Token(Token = "0x400655A")]
207 public const int DemolitionistShimmered = 59;
208
209 [global::Cpp2ILInjected.Token(Token = "0x400655B")]
210 public const int DyeTraderShimmered = 60;
211
212 [global::Cpp2ILInjected.Token(Token = "0x400655C")]
213 public const int GolferShimmered = 61;
214
215 [global::Cpp2ILInjected.Token(Token = "0x400655D")]
216 public const int MechanicShimmered = 62;
217
218 [global::Cpp2ILInjected.Token(Token = "0x400655E")]
219 public const int MerchantShimmered = 63;
220
221 [global::Cpp2ILInjected.Token(Token = "0x400655F")]
222 public const int NurseShimmered = 64;
223
224 [global::Cpp2ILInjected.Token(Token = "0x4006560")]
225 public const int PainterShimmered = 65;
226
227 [global::Cpp2ILInjected.Token(Token = "0x4006561")]
228 public const int PirateShimmered = 66;
229
230 [global::Cpp2ILInjected.Token(Token = "0x4006562")]
231 public const int SantaClausShimmered = 67;
232
233 [global::Cpp2ILInjected.Token(Token = "0x4006563")]
234 public const int SteampunkerShimmered = 68;
235
236 [global::Cpp2ILInjected.Token(Token = "0x4006564")]
237 public const int StylistShimmered = 69;
238
239 [global::Cpp2ILInjected.Token(Token = "0x4006565")]
240 public const int TaxCollectorShimmered = 70;
241
242 [global::Cpp2ILInjected.Token(Token = "0x4006566")]
243 public const int WizardShimmered = 71;
244
245 [global::Cpp2ILInjected.Token(Token = "0x4006567")]
246 public const int GuideShimmered = 72;
247
248 [global::Cpp2ILInjected.Token(Token = "0x4006568")]
249 public const int DryadShimmered = 73;
250
251 [global::Cpp2ILInjected.Token(Token = "0x4006569")]
252 public const int ArmsDealerShimmered = 74;
253
254 [global::Cpp2ILInjected.Token(Token = "0x400656A")]
255 public const int GoblinTinkererShimmered = 75;
256
257 [global::Cpp2ILInjected.Token(Token = "0x400656B")]
258 public const int TruffleShimmered = 76;
259
260 [global::Cpp2ILInjected.Token(Token = "0x400656C")]
261 public const int PartyGirlShimmered = 77;
262
263 [global::Cpp2ILInjected.Token(Token = "0x400656D")]
264 public const int WitchDoctorShimmered = 78;
265
266 [global::Cpp2ILInjected.Token(Token = "0x400656E")]
267 public const int TavernkeepShimmered = 79;
268
269 [global::Cpp2ILInjected.Token(Token = "0x400656F")]
270 public const int TravelingMerchantShimmered = 80;
271
272 [global::Cpp2ILInjected.Token(Token = "0x4006570")]
273 public static readonly int Count;
274
275 [global::Cpp2ILInjected.Token(Token = "0x20005DE")]
276 public static class Sets
277 {
278 // Note: this type is marked as 'beforefieldinit'.
279 [global::Cpp2ILInjected.Token(Token = "0x6003562")]
280 [global::Cpp2ILInjected.Address(RVA = "0x13C2A38", Offset = "0x13C2A38", Length = "0xFC")]
281 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
282 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = ".ctor", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
283 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateBoolSet", MemberParameters = new object[]
284 {
285 typeof(bool),
286 typeof(int[])
287 }, ReturnType = typeof(bool[]))]
288 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 7)]
289 static Sets()
290 {
291 throw null;
292 }
293
294 [global::Cpp2ILInjected.Token(Token = "0x4006571")]
295 public static SetFactory Factory;
296
297 [global::Cpp2ILInjected.Token(Token = "0x4006572")]
298 public static bool[] CannotBeDrawnInHousingUI;
299 }
300 }
301}
class f__AnonymousType0<< Count > j__TPar
static SetFactory Factory
Definition NPCHeadID.cs:295
static bool[] CannotBeDrawnInHousingUI
Definition NPCHeadID.cs:298
const int TavernkeepShimmered
Definition NPCHeadID.cs:267
const int WitchDoctor
Definition NPCHeadID.cs:84
const int SteampunkerShimmered
Definition NPCHeadID.cs:234
const int GoblinTinkererShimmered
Definition NPCHeadID.cs:255
const int TaxCollector
Definition NPCHeadID.cs:99
const int GoblinTinkerer
Definition NPCHeadID.cs:57
const int TravellingMerchant
Definition NPCHeadID.cs:93
const int PrincessShimmered
Definition NPCHeadID.cs:192
const int WizardShimmered
Definition NPCHeadID.cs:243
const int PartyGirlShimmered
Definition NPCHeadID.cs:261
const int HousingQuery
Definition NPCHeadID.cs:30
const int Demolitionist
Definition NPCHeadID.cs:42
const int CatRussianBlue
Definition NPCHeadID.cs:120
const int DemolitionistShimmered
Definition NPCHeadID.cs:207
const int GolferShimmered
Definition NPCHeadID.cs:213
const int DyeTraderShimmered
Definition NPCHeadID.cs:210
const int PirateShimmered
Definition NPCHeadID.cs:228
const int CatOrangeTabby
Definition NPCHeadID.cs:117
const int StylistShimmered
Definition NPCHeadID.cs:237
const int TruffleShimmered
Definition NPCHeadID.cs:258
const int SantaClausShimmered
Definition NPCHeadID.cs:231
const int GuideShimmered
Definition NPCHeadID.cs:246
const int TaxCollectorShimmered
Definition NPCHeadID.cs:240
const int MechanicShimmered
Definition NPCHeadID.cs:216
static readonly int Count
Definition NPCHeadID.cs:273
const int WitchDoctorShimmered
Definition NPCHeadID.cs:264
const int ClothierShimmered
Definition NPCHeadID.cs:201
const int MerchantShimmered
Definition NPCHeadID.cs:219
const int Steampunker
Definition NPCHeadID.cs:69
const int CyborgShimmered
Definition NPCHeadID.cs:204
const int BestiaryGirlShimmered
Definition NPCHeadID.cs:198
const int AnglerShimmered
Definition NPCHeadID.cs:195
const int PainterShimmered
Definition NPCHeadID.cs:225
const int DryadShimmered
Definition NPCHeadID.cs:249
const int ArmsDealerShimmered
Definition NPCHeadID.cs:252
const int TravelingMerchantShimmered
Definition NPCHeadID.cs:270
const int NurseShimmered
Definition NPCHeadID.cs:222