terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ uv

Vector2 [] UnityEngine.Sprite.uv
getset

Definition at line 329 of file Sprite.cs.

330 {
331 [FreeFunction("SpriteAccessLegacy::GetSpriteUVs", HasExplicitThis = true)]
332 [global::Cpp2ILInjected.Token(Token = "0x6000505")]
333 [global::Cpp2ILInjected.Address(RVA = "0x1F876C4", Offset = "0x1F876C4", Length = "0x3C")]
334 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "GenerateSprite", MemberParameters = new object[]
335 {
336 "UnityEngine.UI.VertexHelper",
337 typeof(bool)
338 }, ReturnType = typeof(void))]
339 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
340 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
341 [MethodImpl(4096)]
342 get;
343 }
class f__AnonymousType0<< Count > j__TPar