terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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NetworkReachability.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine
5
{
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[global::Cpp2ILInjected.Token(Token =
"0x20000DD"
)]
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public
enum
NetworkReachability
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{
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[global::Cpp2ILInjected.Token(Token =
"0x40003D9"
)]
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NotReachable
,
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[global::Cpp2ILInjected.Token(Token =
"0x40003DA"
)]
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ReachableViaCarrierDataNetwork
,
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[global::Cpp2ILInjected.Token(Token =
"0x40003DB"
)]
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ReachableViaLocalAreaNetwork
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.NetworkReachability
NetworkReachability
Definition
NetworkReachability.cs:8
UnityEngine.NetworkReachability.ReachableViaLocalAreaNetwork
@ ReachableViaLocalAreaNetwork
UnityEngine.NetworkReachability.NotReachable
@ NotReachable
UnityEngine.NetworkReachability.ReachableViaCarrierDataNetwork
@ ReachableViaCarrierDataNetwork
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.CoreModule
UnityEngine
NetworkReachability.cs
Generated by
1.10.0