terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UICreativePowerButton.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Cpp2ILInjected.CallAnalysis
;
4
using
Terraria.UI
;
5
6
namespace
Terraria.GameContent.UI.Elements
7
{
8
[global::Cpp2ILInjected.Token(Token =
"0x2000AB2"
)]
9
public
class
UICreativePowerButton
:
UIElement
10
{
11
[global::Cpp2ILInjected.Token(Token =
"0x60050C1"
)]
12
[global::Cpp2ILInjected.Address(RVA =
"0x926708"
, Offset =
"0x926708"
, Length =
"0x58"
)]
13
[global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count
= 0)]
14
[global::Cpp2ILInjected.CallAnalysis.Calls(
Type
=
typeof
(
UIElement
), Member =
".ctor"
, ReturnType =
typeof
(
void
))]
15
[global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(
Count
= 2)]
16
public
UICreativePowerButton
()
17
{
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throw
null
;
19
}
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
System.Type
Definition
Type.cs:43
Terraria.GameContent.UI.Elements.UICreativePowerButton.UICreativePowerButton
UICreativePowerButton()
Definition
UICreativePowerButton.cs:16
Terraria.GameContent.UI.Elements.UICreativePowerButton
Definition
UICreativePowerButton.cs:10
Terraria.UI.UIElement
Definition
UIElement.cs:24
Cpp2ILInjected.CallAnalysis
Definition
CallAnalysisNotSupportedAttribute.cs:4
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
Terraria.GameContent.UI.Elements
Definition
EmoteButton.cs:14
Terraria.GameContent.TeleportPylonType.Count
@ Count
Terraria.UI
Definition
Alignment.cs:10
source
Terraria
GameContent
UI
Elements
UICreativePowerButton.cs
Generated by
1.10.0