terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsBackground

bool Internal.Runtime.Augments.RuntimeThread.IsBackground
set

Definition at line 38 of file RuntimeThread.cs.

39 {
40 [global::Cpp2ILInjected.Token(Token = "0x6000236")]
41 [global::Cpp2ILInjected.Address(RVA = "0x1AC707C", Offset = "0x1AC707C", Length = "0x10")]
42 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(global::System.Threading.Tasks.ThreadPoolTaskScheduler), Member = "QueueTask", MemberParameters = new object[] { typeof(global::System.Threading.Tasks.Task) }, ReturnType = typeof(void))]
43 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
44 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(global::System.Threading.Thread), Member = "set_IsBackground", MemberParameters = new object[] { typeof(bool) }, ReturnType = typeof(void))]
45 set
46 {
47 throw null;
48 }
49 }
class f__AnonymousType0<< Count > j__TPar