terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ referencePixelsPerUnit

float UnityEngine.UI.CanvasScaler.referencePixelsPerUnit
getset

Definition at line 35 of file CanvasScaler.cs.

36 {
37 [global::Cpp2ILInjected.Token(Token = "0x6000255")]
38 [global::Cpp2ILInjected.Address(RVA = "0x1FC7514", Offset = "0x1FC7514", Length = "0x8")]
39 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
40 get
41 {
42 throw null;
43 }
44 [global::Cpp2ILInjected.Token(Token = "0x6000256")]
45 [global::Cpp2ILInjected.Address(RVA = "0x1FC751C", Offset = "0x1FC751C", Length = "0x8")]
46 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
47 set
48 {
49 throw null;
50 }
51 }