terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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NativeInputOptions.cs
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1using System;
3
4namespace InControl
5{
6 [global::Cpp2ILInjected.Token(Token = "0x2000042")]
7 public struct NativeInputOptions
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x40002E2")]
10 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
11 public ushort updateRate;
12
13 [global::Cpp2ILInjected.Token(Token = "0x40002E3")]
14 [global::Cpp2ILInjected.FieldOffset(Offset = "0x4")]
15 public int enableXInput;
16
17 [global::Cpp2ILInjected.Token(Token = "0x40002E4")]
18 [global::Cpp2ILInjected.FieldOffset(Offset = "0x8")]
19 public int enableMFi;
20
21 [global::Cpp2ILInjected.Token(Token = "0x40002E5")]
22 [global::Cpp2ILInjected.FieldOffset(Offset = "0xC")]
23 public int preventSleep;
24 }
25}