terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Mount Member List

This is the complete list of members for Terraria.Mount, including all inherited members.

_abilityActiveTerraria.Mountprivate
_abilityChargeTerraria.Mountprivate
_abilityChargingTerraria.Mountprivate
_abilityCooldownTerraria.Mountprivate
_abilityDurationTerraria.Mountprivate
_activeTerraria.Mountprivate
_aimingTerraria.Mountprivate
_dataTerraria.Mountprivate
_debugDrawTerraria.Mount
_defaultDelegatesDataTerraria.Mountprivate
_fatigueTerraria.Mountprivate
_fatigueMaxTerraria.Mountprivate
_flipDrawTerraria.Mountprivate
_flyTimeTerraria.Mountprivate
_frameTerraria.Mountprivate
_frameCounterTerraria.Mountprivate
_frameExtraTerraria.Mountprivate
_frameExtraCounterTerraria.Mountprivate
_frameStateTerraria.Mountprivate
_idleTimeTerraria.Mountprivate
_idleTimeNextTerraria.Mountprivate
_mountSpecificDataTerraria.Mountprivate
_shouldSuperCartTerraria.Mountprivate
_typeTerraria.Mountprivate
AbilityActiveTerraria.Mount
AbilityChargeTerraria.Mount
AbilityChargingTerraria.Mount
AbilityRecovery()Terraria.Mountinline
AccelerationTerraria.Mount
ActiveTerraria.Mount
AimAbility(Player mountedPlayer, Vector2 mousePosition)Terraria.Mountinline
AllowDirectionChangeTerraria.Mount
amountOfBeamsAtOnceTerraria.Mountstatic
AutoJumpTerraria.Mount
BlockExtraJumpsTerraria.Mount
BodyFrameTerraria.Mount
BuffTypeTerraria.Mount
CanFly()Terraria.Mountinline
CanHover()Terraria.Mountinline
CanMount(int m, Player mountingPlayer)Terraria.Mountinline
CartTerraria.Mount
CastSuperCartLaser(Player mountedPlayer)Terraria.Mountinlineprivate
CheckBuff(int buffID)Terraria.Mountinline
CheckMountBuff(Player mountedPlayer)Terraria.Mountinline
ClampToDeadZone(Player mountedPlayer, Vector2 position)Terraria.Mountinlineprivate
currentShaderTerraria.Mountstatic
DashSpeedTerraria.Mount
DelegationsTerraria.Mount
DirectionalTerraria.Mount
Dismount(Player mountedPlayer)Terraria.Mountinline
DoConfettiMinecartEffect(Player mountedPlayer)Terraria.Mountinlineprivate
DoesHoverIgnoresFatigue()Terraria.Mountinlineprivate
DoExhaustMinecartEffect(Player mountedPlayer, int dustType)Terraria.Mountinlineprivate
DoGemMinecartEffect(Player mountedPlayer, int dustType)Terraria.Mountinlineprivate
DoSpawnDust(Player mountedPlayer, bool isDismounting)Terraria.Mountinlineprivate
DoSteamMinecartEffect(Player mountedPlayer, int dustType)Terraria.Mountinlineprivate
Draw(ref PlayerDrawSet playerDrawData, int drawType, Player drawPlayer, Vector2 Position, Color drawColor, SpriteEffects playerEffect, float shadow)Terraria.Mountinline
DrawBackTerraria.Mountstatic
DrawBackExtraTerraria.Mountstatic
DrawFrontTerraria.Mountstatic
DrawFrontExtraTerraria.Mountstatic
drillDiodePoint1Terraria.Mountstatic
drillDiodePoint2Terraria.Mountstatic
drillPickPowerTerraria.Mountstatic
drillPickTimeTerraria.Mountstatic
drillRotationChangeTerraria.Mountstatic
DrillSmartCursor_Blocks(Player mountedPlayer, Mount.DrillMountData data)Terraria.Mountinlineprivate
DrillSmartCursor_BlocksPlot(int x, int y)Terraria.Mountinlineprivatestatic
DrillSmartCursor_BlocksPlotDataTerraria.Mountprivatestatic
DrillSmartCursor_BlocksPlotInstanceTerraria.Mountprivatestatic
DrillSmartCursor_BlocksPlotXTerraria.Mountprivatestatic
DrillSmartCursor_BlocksPlotYTerraria.Mountprivatestatic
DrillSmartCursor_Walls(Player mountedPlayer, Mount.DrillMountData data)Terraria.Mountinlineprivate
drillTextureSizeTerraria.Mountstatic
drillTextureWidthTerraria.Mountstatic
EmitGolfCartlight(Vector2 worldLocation, int playerDirection)Terraria.Mountinlineprivatestatic
EmitGolfCartSmoke(Player mountedPlayer, bool rushing)Terraria.Mountinlineprivatestatic
EmitGolfCartWheelDust(Player mountedPlayer, Vector2 legSpot)Terraria.Mountinlineprivatestatic
FallDamageTerraria.Mount
FatigueRecovery()Terraria.Mountinline
FindTileHeight(Vector2 position, int maxTilesDown, out float tileHeight)Terraria.Mountinline
Flight()Terraria.Mountinline
FlyTimeTerraria.Mount
FrameDashingTerraria.Mountstatic
FrameFlyingTerraria.Mountstatic
FrameInAirTerraria.Mountstatic
FrameRunningTerraria.Mountstatic
FrameStandingTerraria.Mountstatic
FrameSwimmingTerraria.Mountstatic
GetHeightBoost(int MountType)Terraria.Mountinlinestatic
GetIntendedGroundedFrame(Player mountedPlayer)Terraria.Mountinline
GetMinecartMechPoint(Player mountedPlayer, int offX, int offY)Terraria.Mountinlinestatic
GetProjectileSpawnSource(Player mountedPlayer)Terraria.Mountinline
GetWitchBroomTrinketOriginOffset(Player player)Terraria.Mountinlineprivate
GetWitchBroomTrinketRotation(Player player)Terraria.Mountinlineprivate
HeightBoostTerraria.Mount
Hover(Player mountedPlayer)Terraria.Mountinline
Initialize()Terraria.Mountinlinestatic
IsConsideredASlimeMountTerraria.Mount
JumpHeight(float xVelocity)Terraria.Mountinline
JumpSpeed(float xVelocity)Terraria.Mountinline
maxDrillLengthTerraria.Mountstatic
MeowcartBumperSound(Player Player, Vector2 Position, int Width, int Height)Terraria.Mountinlineprivatestatic
MeowcartLandingSound(Player Player, Vector2 Position, int Width, int Height)Terraria.Mountinlineprivatestatic
Mount()Terraria.Mountinline
Mount()Terraria.Mountinlineprivatestatic
mountsTerraria.Mountprivatestatic
OriginTerraria.Mount
PlayerHeadOffsetTerraria.Mount
PlayerOffsetTerraria.Mount
PlayerOffsetHitboxTerraria.Mount
PlayerXOFfsetTerraria.Mount
Reset()Terraria.Mountinline
ResetFlightTime(float xVelocity)Terraria.Mountinline
ResetHeadPosition()Terraria.Mountinline
RunSpeedTerraria.Mount
santankTextureSizeTerraria.Mountprivatestatic
scutlixBaseDamageTerraria.Mountstatic
scutlixEyePositionsTerraria.Mountprivatestatic
scutlixTextureSizeTerraria.Mountprivatestatic
SetAsHorse(Mount.MountData newMount, int buff, Asset< Texture2D > texture)Terraria.Mountinlineprivatestatic
SetAsMinecart(Mount.MountData newMount, int buffToLeft, int buffToRight, Asset< Texture2D > texture, int verticalOffset=0, int playerVerticalOffset=0)Terraria.Mountinlineprivatestatic
SetMount(int m, Player mountedPlayer, bool faceLeft=false)Terraria.Mountinline
ShouldGolfCartEmitLight()Terraria.Mountinlineprivatestatic
StartAbilityCharge(Player mountedPlayer)Terraria.Mountinline
StopAbilityCharge()Terraria.Mountinline
SuperCartAccelerationTerraria.Mountstatic
SuperCartDashSpeedTerraria.Mountstatic
SuperCartJumpHeightTerraria.Mountstatic
SuperCartJumpSpeedTerraria.Mountstatic
SuperCartRunSpeedTerraria.Mountstatic
TryBeginningFlight(Player mountedPlayer, int state)Terraria.Mountinline
TryLanding(Player mountedPlayer)Terraria.Mountinline
TypeTerraria.Mount
UpdateDrill(Player mountedPlayer, bool controlUp, bool controlDown)Terraria.Mountinline
UpdateEffects(Player mountedPlayer)Terraria.Mountinline
UpdateFrame(Player mountedPlayer, int state, Vector2 velocity)Terraria.Mountinline
UpdateFrame_GolfCart(Player mountedPlayer, int state, Vector2 velocity)Terraria.Mountinlineprivate
UseAbility(Player mountedPlayer, Vector2 mousePosition, bool toggleOn)Terraria.Mountinline
UseDrill(Player mountedPlayer)Terraria.Mountinline
XOffsetTerraria.Mount
YOffsetTerraria.Mount