| Add(GUILayoutEntry e) | UnityEngine.GUILayoutGroup | inline | 
  | allowHorizontalScroll | UnityEngine.GUIScrollGroup |  | 
  | allowVerticalScroll | UnityEngine.GUIScrollGroup |  | 
  | ApplyOptions(GUILayoutOption[] options) | UnityEngine.GUILayoutGroup | inlinevirtual | 
  | ApplyStyleSettings(GUIStyle style) | UnityEngine.GUILayoutGroup | inlineprotectedvirtual | 
  | CalcHeight() | UnityEngine.GUIScrollGroup | inlinevirtual | 
  | calcMaxHeight | UnityEngine.GUIScrollGroup |  | 
  | calcMaxWidth | UnityEngine.GUIScrollGroup |  | 
  | calcMinHeight | UnityEngine.GUIScrollGroup |  | 
  | calcMinWidth | UnityEngine.GUIScrollGroup |  | 
  | CalcWidth() | UnityEngine.GUIScrollGroup | inlinevirtual | 
  | clientHeight | UnityEngine.GUIScrollGroup |  | 
  | clientWidth | UnityEngine.GUIScrollGroup |  | 
  | consideredForMargin | UnityEngine.GUILayoutEntry |  | 
  | entries | UnityEngine.GUILayoutGroup |  | 
  | GetNext() | UnityEngine.GUILayoutGroup | inline | 
  | GUILayoutEntry(float _minWidth, float _maxWidth, float _minHeight, float _maxHeight, GUIStyle _style) | UnityEngine.GUILayoutEntry | inline | 
  | GUILayoutEntry(float _minWidth, float _maxWidth, float _minHeight, float _maxHeight, GUIStyle _style, GUILayoutOption[] options) | UnityEngine.GUILayoutEntry | inline | 
  | GUILayoutEntry() | UnityEngine.GUILayoutEntry | inlineprivatestatic | 
  | GUILayoutGroup() | UnityEngine.GUILayoutGroup | inline | 
  | GUILayoutGroup() | UnityEngine.GUILayoutGroup | inlineprivatestatic | 
  | GUIScrollGroup() | UnityEngine.GUIScrollGroup | inline | 
  | horizontalScrollbar | UnityEngine.GUIScrollGroup |  | 
  | indent | UnityEngine.GUILayoutEntry | protectedstatic | 
  | isVertical | UnityEngine.GUILayoutGroup |  | 
  | isWindow | UnityEngine.GUILayoutGroup |  | 
  | kDummyRect | UnityEngine.GUILayoutEntry | packagestatic | 
  | m_ChildMaxHeight | UnityEngine.GUILayoutGroup | protected | 
  | m_ChildMaxWidth | UnityEngine.GUILayoutGroup | protected | 
  | m_ChildMinHeight | UnityEngine.GUILayoutGroup | protected | 
  | m_ChildMinWidth | UnityEngine.GUILayoutGroup | protected | 
  | m_Cursor | UnityEngine.GUILayoutGroup | private | 
  | m_MarginBottom | UnityEngine.GUILayoutGroup | protected | 
  | m_MarginLeft | UnityEngine.GUILayoutGroup | protected | 
  | m_MarginRight | UnityEngine.GUILayoutGroup | protected | 
  | m_MarginTop | UnityEngine.GUILayoutGroup | protected | 
  | m_StretchableCountX | UnityEngine.GUILayoutGroup | protected | 
  | m_StretchableCountY | UnityEngine.GUILayoutGroup | protected | 
  | m_Style | UnityEngine.GUILayoutEntry | private | 
  | m_UserSpecifiedHeight | UnityEngine.GUILayoutGroup | protected | 
  | m_UserSpecifiedWidth | UnityEngine.GUILayoutGroup | protected | 
  | marginBottom | UnityEngine.GUILayoutGroup |  | 
  | marginHorizontal | UnityEngine.GUILayoutEntry |  | 
  | marginLeft | UnityEngine.GUILayoutGroup |  | 
  | marginRight | UnityEngine.GUILayoutGroup |  | 
  | marginTop | UnityEngine.GUILayoutGroup |  | 
  | marginVertical | UnityEngine.GUILayoutEntry |  | 
  | maxHeight | UnityEngine.GUILayoutEntry |  | 
  | maxWidth | UnityEngine.GUILayoutEntry |  | 
  | minHeight | UnityEngine.GUILayoutEntry |  | 
  | minWidth | UnityEngine.GUILayoutEntry |  | 
  | needsHorizontalScrollbar | UnityEngine.GUIScrollGroup |  | 
  | needsVerticalScrollbar | UnityEngine.GUIScrollGroup |  | 
  | none | UnityEngine.GUILayoutGroup | privatestatic | 
  | rect | UnityEngine.GUILayoutEntry |  | 
  | resetCoords | UnityEngine.GUILayoutGroup |  | 
  | ResetCursor() | UnityEngine.GUILayoutGroup | inline | 
  | sameSize | UnityEngine.GUILayoutGroup |  | 
  | SetHorizontal(float x, float width) | UnityEngine.GUIScrollGroup | inlinevirtual | 
  | SetVertical(float y, float height) | UnityEngine.GUIScrollGroup | inlinevirtual | 
  | spacing | UnityEngine.GUILayoutGroup |  | 
  | stretchHeight | UnityEngine.GUILayoutEntry |  | 
  | stretchWidth | UnityEngine.GUILayoutEntry |  | 
  | style | UnityEngine.GUILayoutEntry |  | 
  | ToString() | UnityEngine.GUILayoutGroup | inline | 
  | verticalScrollbar | UnityEngine.GUIScrollGroup |  | 
  | windowID | UnityEngine.GUILayoutGroup |  |