terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Net.ResponseStream Member List

This is the complete list of members for System.Net.ResponseStream, including all inherited members.

_activeReadWriteTaskSystem.IO.Streamprivate
_asyncActiveSemaphoreSystem.IO.Streamprivate
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int count, AsyncCallback cback, object state)System.Net.ResponseStreaminline
System::IO::Stream.BeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Streaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] buffer, int offset, int count, AsyncCallback cback, object state)System.Net.ResponseStreaminline
System::IO::Stream.BeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Streaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BlockingBeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Streaminlinepackage
BlockingBeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Streaminlinepackage
BlockingEndRead(global::System.IAsyncResult asyncResult)System.IO.Streaminlinepackagestatic
BlockingEndWrite(global::System.IAsyncResult asyncResult)System.IO.Streaminlinepackagestatic
CanReadSystem.Net.ResponseStream
CanSeekSystem.Net.ResponseStream
CanTimeoutSystem.IO.Stream
CanWriteSystem.Net.ResponseStream
Close()System.Net.ResponseStreaminlinevirtual
CopyTo(Stream destination)System.IO.Streaminline
CopyTo(Stream destination, int bufferSize)System.IO.Streaminlinevirtual
crlfSystem.Net.ResponseStreamprivatestatic
Dispose()System.IO.Streaminline
Dispose(bool disposing)System.IO.Streaminlineprotectedvirtual
disposedSystem.Net.ResponseStreamprivate
EndRead(IAsyncResult ares)System.Net.ResponseStreaminline
System::IO::Stream.EndRead(global::System.IAsyncResult asyncResult)System.IO.Streaminlinevirtual
EndWrite(IAsyncResult ares)System.Net.ResponseStreaminline
System::IO::Stream.EndWrite(global::System.IAsyncResult asyncResult)System.IO.Streaminlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlinepackage
FinishTrackingAsyncOperation()System.IO.Streaminlineprivate
FinishWriteAsync(global::System.Threading.Tasks.Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivate
Flush()System.Net.ResponseStreaminline
FlushAsync(global::System.Threading.CancellationToken cancellationToken)System.IO.Streaminlinevirtual
GetChunkSizeBytes(int size, bool final)System.Net.ResponseStreaminlineprivatestatic
GetCopyBufferSize()System.IO.Streaminlineprivate
GetHeaders(bool closing)System.Net.ResponseStreaminlineprivate
HasOverriddenBeginEndRead()System.IO.Streaminlineprivate
HasOverriddenBeginEndWrite()System.IO.Streaminlineprivate
ignore_errorsSystem.Net.ResponseStreamprivate
InternalWrite(byte[] buffer, int offset, int count)System.Net.ResponseStreaminlinepackage
LengthSystem.Net.ResponseStream
Method_Internal_Static_ValueTask_1_Int32_Task_1_Int32_Byte_Memory_1_Byte_0(global::System.Threading.Tasks.Task< int > readTask, byte[] localBuffer, global::System.Memory< byte > localDestination)System.IO.Streaminlinepackagestatic
NullSystem.IO.Streamstatic
PositionSystem.Net.ResponseStream
Read([In][Out] byte[] buffer, int offset, int count)System.Net.ResponseStreaminline
System::IO::Stream.Read(global::System.Span< byte > buffer)System.IO.Streaminlinevirtual
ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
ReadAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)System.IO.Streaminlinevirtual
ReadAsync(global::System.Memory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))System.IO.Streaminlinevirtual
ReadByte()System.IO.Streaminlinevirtual
ReadTimeoutSystem.IO.Stream
responseSystem.Net.ResponseStreamprivate
ResponseStream(Stream stream, HttpListenerResponse response, bool ignore_errors)System.Net.ResponseStreaminlinepackage
ResponseStream()System.Net.ResponseStreaminlineprivatestatic
RunReadWriteTask(Stream.ReadWriteTask readWriteTask)System.IO.Streaminlineprivate
RunReadWriteTaskWhenReady(global::System.Threading.Tasks.Task asyncWaiter, Stream.ReadWriteTask readWriteTask)System.IO.Streaminlineprivate
Seek(long offset, SeekOrigin origin)System.Net.ResponseStreaminline
SetLength(long value)System.Net.ResponseStreaminline
streamSystem.Net.ResponseStreamprivate
Stream()System.IO.Streaminlineprotected
Stream()System.IO.Streaminlineprivatestatic
trailer_sentSystem.Net.ResponseStreamprivate
Write(byte[] buffer, int offset, int count)System.Net.ResponseStreaminline
System::IO::Stream.Write(global::System.ReadOnlySpan< byte > buffer)System.IO.Streaminlinevirtual
WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
WriteAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)System.IO.Streaminlinevirtual
WriteAsync(global::System.ReadOnlyMemory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))System.IO.Streaminlinevirtual
WriteByte(byte value)System.IO.Streaminlinevirtual
WriteTimeoutSystem.IO.Stream