terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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CameraClearFlags.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000065"
)]
7
public
enum
CameraClearFlags
8
{
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[global::Cpp2ILInjected.Token(Token =
"0x4000245"
)]
10
Skybox
= 1,
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[global::Cpp2ILInjected.Token(Token =
"0x4000246"
)]
12
Color
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000247"
)]
14
SolidColor
= 2,
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[global::Cpp2ILInjected.Token(Token =
"0x4000248"
)]
16
Depth
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000249"
)]
18
Nothing
19
}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.CameraClearFlags
CameraClearFlags
Definition
CameraClearFlags.cs:8
UnityEngine.CameraClearFlags.SolidColor
@ SolidColor
UnityEngine.CameraClearFlags.Skybox
@ Skybox
UnityEngine.CameraClearFlags.Depth
@ Depth
UnityEngine.CameraClearFlags.Color
@ Color
UnityEngine.CameraClearFlags.Nothing
@ Nothing
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.CoreModule
UnityEngine
CameraClearFlags.cs
Generated by
1.10.0