terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ group

ToggleGroup UnityEngine.UI.Toggle.group
getset

Definition at line 16 of file Toggle.cs.

17 {
18 [global::Cpp2ILInjected.Token(Token = "0x60004CC")]
19 [global::Cpp2ILInjected.Address(RVA = "0x1FDDD5C", Offset = "0x1FDDD5C", Length = "0x8")]
20 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
21 get
22 {
23 throw null;
24 }
25 [global::Cpp2ILInjected.Token(Token = "0x60004CD")]
26 [global::Cpp2ILInjected.Address(RVA = "0x1FDDD64", Offset = "0x1FDDD64", Length = "0x20")]
27 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
28 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Toggle), Member = "SetToggleGroup", MemberParameters = new object[]
29 {
30 typeof(ToggleGroup),
31 typeof(bool)
32 }, ReturnType = typeof(void))]
33 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Toggle), Member = "PlayEffect", MemberParameters = new object[] { typeof(bool) }, ReturnType = typeof(void))]
34 set
35 {
36 throw null;
37 }
38 }
class f__AnonymousType0<< Count > j__TPar