terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ fadeDuration

float UnityEngine.UI.ColorBlock.fadeDuration
getset

Definition at line 127 of file ColorBlock.cs.

128 {
129 [global::Cpp2ILInjected.Token(Token = "0x6000041")]
130 [global::Cpp2ILInjected.Address(RVA = "0x1FA7D4C", Offset = "0x1FA7D4C", Length = "0x8")]
131 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
132 get
133 {
134 throw null;
135 }
136 [global::Cpp2ILInjected.Token(Token = "0x6000042")]
137 [global::Cpp2ILInjected.Address(RVA = "0x1FA7D54", Offset = "0x1FA7D54", Length = "0x8")]
138 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
139 set
140 {
141 throw null;
142 }
143 }