terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ FloatAdjustedSpeed

float Terraria.GameContent.Skies.LanternSky.Lantern.FloatAdjustedSpeed
getset

Definition at line 344 of file LanternSky.cs.

345 {
346 [global::Cpp2ILInjected.Token(Token = "0x6004A0E")]
347 [global::Cpp2ILInjected.Address(RVA = "0x855CB8", Offset = "0x855CB8", Length = "0x1C")]
348 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
349 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(LanternSky), Member = "Update", MemberParameters = new object[] { typeof(GameTime) }, ReturnType = typeof(void))]
350 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
351 get
352 {
353 throw null;
354 }
355 }
class f__AnonymousType0<< Count > j__TPar