terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Texture

Texture2D Terraria.GameContent.Skies.LanternSky.Lantern.Texture
getset

Definition at line 323 of file LanternSky.cs.

324 {
325 [global::Cpp2ILInjected.Token(Token = "0x6004A0C")]
326 [global::Cpp2ILInjected.Address(RVA = "0x855C80", Offset = "0x855C80", Length = "0x8")]
327 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
328 get
329 {
330 throw null;
331 }
332 [global::Cpp2ILInjected.Token(Token = "0x6004A0D")]
333 [global::Cpp2ILInjected.Address(RVA = "0x855C88", Offset = "0x855C88", Length = "0x30")]
334 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
335 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(LanternSky), Member = "ResetLantern", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
336 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
337 set
338 {
339 throw null;
340 }
341 }
class f__AnonymousType0<< Count > j__TPar