terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ CurrentThreadContext

LazyAsyncResult.ThreadContext System.Net.LazyAsyncResult.CurrentThreadContext
staticgetsetprivate

Definition at line 14 of file LazyAsyncResult.cs.

15 {
16 [global::Cpp2ILInjected.Token(Token = "0x6000C13")]
17 [global::Cpp2ILInjected.Address(RVA = "0x1F26018", Offset = "0x1F26018", Length = "0x8C")]
18 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(LazyAsyncResult), Member = "Complete", MemberParameters = new object[] { typeof(IntPtr) }, ReturnType = typeof(void))]
19 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
20 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
21 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 6)]
22 get
23 {
24 throw null;
25 }
26 }
class f__AnonymousType0<< Count > j__TPar
LazyAsyncResult(object myObject, object myState, AsyncCallback myCallBack)