terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TouchScreenKeyboard_InternalConstructorHelperArguments.cs
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1using System;
3
4namespace UnityEngine
5{
6 [global::Cpp2ILInjected.Token(Token = "0x2000092")]
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x400032A")]
10 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
11 public uint keyboardType;
12
13 [global::Cpp2ILInjected.Token(Token = "0x400032B")]
14 [global::Cpp2ILInjected.FieldOffset(Offset = "0x4")]
15 public uint autocorrection;
16
17 [global::Cpp2ILInjected.Token(Token = "0x400032C")]
18 [global::Cpp2ILInjected.FieldOffset(Offset = "0x8")]
19 public uint multiline;
20
21 [global::Cpp2ILInjected.Token(Token = "0x400032D")]
22 [global::Cpp2ILInjected.FieldOffset(Offset = "0xC")]
23 public uint secure;
24
25 [global::Cpp2ILInjected.Token(Token = "0x400032E")]
26 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
27 public uint alert;
28
29 [global::Cpp2ILInjected.Token(Token = "0x400032F")]
30 [global::Cpp2ILInjected.FieldOffset(Offset = "0x14")]
31 public int characterLimit;
32 }
33}