terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Collections.Generic.List< T > Member List

This is the complete list of members for System.Collections.Generic.List< T >, including all inherited members.

_itemsSystem.Collections.Generic.List< T >private
_sizeSystem.Collections.Generic.List< T >private
_syncRootSystem.Collections.Generic.List< T >private
_versionSystem.Collections.Generic.List< T >private
Add(T item)System.Collections.Generic.List< T >inline
Add(object item)System.Collections.Generic.List< T >inlineprivate
AddEnumerable(IEnumerable< T > enumerable)System.Collections.Generic.List< T >inlineprivate
AddRange(IEnumerable< T > collection)System.Collections.Generic.List< T >inline
AddWithResize(T item)System.Collections.Generic.List< T >inlineprivate
AsReadOnly()System.Collections.Generic.List< T >inline
CapacitySystem.Collections.Generic.List< T >
Clear()System.Collections.Generic.List< T >inline
Contains(T item)System.Collections.Generic.List< T >inline
Contains(object item)System.Collections.Generic.List< T >inlineprivate
CopyTo(T[] array)System.Collections.Generic.List< T >inline
CopyTo(global::System.Array array, int arrayIndex)System.Collections.Generic.List< T >inlineprivate
CopyTo(T[] array, int arrayIndex)System.Collections.Generic.List< T >inline
CountSystem.Collections.Generic.List< T >
DefaultCapacitySystem.Collections.Generic.List< T >privatestatic
EnsureCapacity(int min)System.Collections.Generic.List< T >inlineprivate
Find(global::System.Predicate< T > match)System.Collections.Generic.List< T >inline
ForEach(global::System.Action< T > action)System.Collections.Generic.List< T >inline
GetEnumerator()System.Collections.Generic.List< T >inline
GetEnumerator()System.Collections.Generic.List< T >inlineprivate
GetEnumerator()System.Collections.Generic.List< T >inlineprivate
IndexOf(T item)System.Collections.Generic.List< T >inline
IndexOf(object item)System.Collections.Generic.List< T >inlineprivate
Insert(int index, T item)System.Collections.Generic.List< T >inline
Insert(int index, object item)System.Collections.Generic.List< T >inlineprivate
InsertRange(int index, IEnumerable< T > collection)System.Collections.Generic.List< T >inline
IsCompatibleObject(object value)System.Collections.Generic.List< T >inlineprivatestatic
IsFixedSizeSystem.Collections.Generic.List< T >private
IsReadOnlySystem.Collections.Generic.List< T >private
IsReadOnlySystem.Collections.Generic.List< T >private
IsSynchronizedSystem.Collections.Generic.List< T >private
ItemSystem.Collections.Generic.List< T >private
List()System.Collections.Generic.List< T >inline
List(int capacity)System.Collections.Generic.List< T >inline
List(IEnumerable< T > collection)System.Collections.Generic.List< T >inline
List()System.Collections.Generic.List< T >inlineprivatestatic
Remove(T item)System.Collections.Generic.List< T >inline
Remove(object item)System.Collections.Generic.List< T >inlineprivate
RemoveAll(global::System.Predicate< T > match)System.Collections.Generic.List< T >inline
RemoveAt(int index)System.Collections.Generic.List< T >inline
RemoveRange(int index, int count)System.Collections.Generic.List< T >inline
Reverse()System.Collections.Generic.List< T >inline
Reverse(int index, int count)System.Collections.Generic.List< T >inline
s_emptyArraySystem.Collections.Generic.List< T >privatestatic
Sort()System.Collections.Generic.List< T >inline
Sort(IComparer< T > comparer)System.Collections.Generic.List< T >inline
Sort(int index, int count, IComparer< T > comparer)System.Collections.Generic.List< T >inline
Sort(global::System.Comparison< T > comparison)System.Collections.Generic.List< T >inline
SyncRootSystem.Collections.Generic.List< T >private
this[int index]System.Collections.Generic.List< T >
ToArray()System.Collections.Generic.List< T >inline
TrimExcess()System.Collections.Generic.List< T >inline