terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ KeepAlive

bool System.Net.WebResponseStream.KeepAlive
getsetprivate set

Definition at line 116 of file WebResponseStream.cs.

117 {
119 [global::Cpp2ILInjected.Token(Token = "0x600125D")]
120 [global::Cpp2ILInjected.Address(RVA = "0x1E194EC", Offset = "0x1E194EC", Length = "0x8")]
121 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
122 get
123 {
124 throw null;
125 }
127 [global::Cpp2ILInjected.Token(Token = "0x600125E")]
128 [global::Cpp2ILInjected.Address(RVA = "0x1E194F4", Offset = "0x1E194F4", Length = "0xC")]
129 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
130 private set
131 {
132 throw null;
133 }
134 }
class f__AnonymousType0<< Count > j__TPar