terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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DirectProxy.cs
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1using System;
4
5namespace System.Net
6{
7 [global::Cpp2ILInjected.Token(Token = "0x20001F9")]
8 internal class DirectProxy : ProxyChain
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x6000C70")]
11 [global::Cpp2ILInjected.Address(RVA = "0x1F27E90", Offset = "0x1F27E90", Length = "0x4")]
12 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
13 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ProxyChain), Member = ".ctor", MemberParameters = new object[] { typeof(Uri) }, ReturnType = typeof(void))]
15 {
16 throw null;
17 }
18
19 [global::Cpp2ILInjected.Token(Token = "0x6000C71")]
20 [global::Cpp2ILInjected.Address(RVA = "0x1F27E94", Offset = "0x1F27E94", Length = "0x24")]
21 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
22 protected override bool GetNextProxy(out Uri proxy)
23 {
24 throw null;
25 }
26
27 [global::Cpp2ILInjected.Token(Token = "0x4000AAE")]
28 [global::Cpp2ILInjected.FieldOffset(Offset = "0x38")]
29 private bool m_ProxyRetrieved;
30 }
31}
class f__AnonymousType0<< Count > j__TPar
DirectProxy(Uri destination)
override bool GetNextProxy(out Uri proxy)