terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Message.cs
Go to the documentation of this file.
1using System;
4
5namespace Telepathy
6{
7 [global::Cpp2ILInjected.Token(Token = "0x2000315")]
8 public struct Message
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x600126D")]
11 [global::Cpp2ILInjected.Address(RVA = "0xA78A00", Offset = "0xA78A00", Length = "0xC")]
12 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
14 {
15 throw null;
16 }
17
18 [global::Cpp2ILInjected.Token(Token = "0x4002205")]
19 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
21
22 [global::Cpp2ILInjected.Token(Token = "0x4002206")]
23 [global::Cpp2ILInjected.FieldOffset(Offset = "0x4")]
25
26 [global::Cpp2ILInjected.Token(Token = "0x4002207")]
27 [global::Cpp2ILInjected.FieldOffset(Offset = "0x8")]
28 public readonly byte[] data;
29 }
30}
class f__AnonymousType0<< Count > j__TPar
readonly EventType eventType
Definition Message.cs:24
Message(int connectionId, EventType eventType, byte[] data)
Definition Message.cs:13
readonly int connectionId
Definition Message.cs:20
readonly byte[] data
Definition Message.cs:28