terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UIAlign.cs
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1using System;
3
4namespace Terraria.UI
5{
6 [global::Cpp2ILInjected.Token(Token = "0x200071C")]
7 public static class UIAlign
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x4007B80")]
10 public const float Left = 0f;
11
12 [global::Cpp2ILInjected.Token(Token = "0x4007B81")]
13 public const float Center = 0.5f;
14
15 [global::Cpp2ILInjected.Token(Token = "0x4007B82")]
16 public const float Right = 1f;
17
18 [global::Cpp2ILInjected.Token(Token = "0x4007B83")]
19 public const float Top = 0f;
20
21 [global::Cpp2ILInjected.Token(Token = "0x4007B84")]
22 public const float Middle = 0.5f;
23
24 [global::Cpp2ILInjected.Token(Token = "0x4007B85")]
25 public const float Bottom = 1f;
26 }
27}
const float Bottom
Definition UIAlign.cs:25
const float Center
Definition UIAlign.cs:13
const float Middle
Definition UIAlign.cs:22
const float Top
Definition UIAlign.cs:19
const float Right
Definition UIAlign.cs:16
const float Left
Definition UIAlign.cs:10