terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ NativeInputPreventSleep

bool InControl.InputManager.NativeInputPreventSleep
staticgetset

Definition at line 1135 of file InputManager.cs.

1136 {
1138 [global::Cpp2ILInjected.Token(Token = "0x6000318")]
1139 [global::Cpp2ILInjected.Address(RVA = "0x1998628", Offset = "0x1998628", Length = "0x58")]
1140 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
1141 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
1142 get
1143 {
1144 throw null;
1145 }
1147 [global::Cpp2ILInjected.Token(Token = "0x6000319")]
1148 [global::Cpp2ILInjected.Address(RVA = "0x1998680", Offset = "0x1998680", Length = "0x5C")]
1149 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
1150 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
1151 internal set
1152 {
1153 throw null;
1154 }
1155 }
class f__AnonymousType0<< Count > j__TPar