terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ EnableICade

bool InControl.InputManager.EnableICade
staticgetset

Definition at line 1181 of file InputManager.cs.

1182 {
1184 [global::Cpp2ILInjected.Token(Token = "0x600031C")]
1185 [global::Cpp2ILInjected.Address(RVA = "0x1998790", Offset = "0x1998790", Length = "0x58")]
1186 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
1187 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
1188 get
1189 {
1190 throw null;
1191 }
1193 [global::Cpp2ILInjected.Token(Token = "0x600031D")]
1194 [global::Cpp2ILInjected.Address(RVA = "0x19987E8", Offset = "0x19987E8", Length = "0x5C")]
1195 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
1196 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
1197 internal set
1198 {
1199 throw null;
1200 }
1201 }
class f__AnonymousType0<< Count > j__TPar