terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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FileReadType.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Unity.IO.LowLevel.Unsafe
5
{
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[global::Cpp2ILInjected.Token(Token =
"0x2000010"
)]
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public
enum
FileReadType
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4000025"
)]
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Sync
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000026"
)]
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Async
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
Unity.IO.LowLevel.Unsafe.FileReadType
FileReadType
Definition
FileReadType.cs:8
Unity.IO.LowLevel.Unsafe.FileReadType.Async
@ Async
Unity.IO.LowLevel.Unsafe.FileReadType.Sync
@ Sync
Unity.IO.LowLevel.Unsafe
Definition
AssetLoadingSubsystem.cs:5
source
UnityEngine.CoreModule
Unity
IO
LowLevel
Unsafe
FileReadType.cs
Generated by
1.10.0