terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ useGraphicAlpha

bool UnityEngine.UI.Shadow.useGraphicAlpha
getset

Definition at line 77 of file Shadow.cs.

78 {
79 [global::Cpp2ILInjected.Token(Token = "0x6000537")]
80 [global::Cpp2ILInjected.Address(RVA = "0x1FE2D14", Offset = "0x1FE2D14", Length = "0x8")]
81 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
82 get
83 {
84 throw null;
85 }
86 [global::Cpp2ILInjected.Token(Token = "0x6000538")]
87 [global::Cpp2ILInjected.Address(RVA = "0x1FE2D1C", Offset = "0x1FE2D1C", Length = "0xB0")]
88 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
89 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BaseMeshEffect), Member = "get_graphic", ReturnType = typeof(Graphic))]
90 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Object), Member = "op_Inequality", MemberParameters = new object[]
91 {
94 }, ReturnType = typeof(bool))]
95 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 3)]
96 set
97 {
98 throw null;
99 }
100 }
class f__AnonymousType0<< Count > j__TPar