terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ RandomizeInsanityShadowFor()

static void Terraria.Projectile.RandomizeInsanityShadowFor ( Entity targetEntity,
bool isHostile,
out Vector2 spawnposition,
out Vector2 spawnvelocity,
out float ai0,
out float ai1 )
inlinestatic

Definition at line 5984 of file Projectile.cs.

5985 {
5986 throw null;
5987 }