terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆
RandomizeInsanityShadowFor()
static
void
Terraria.Projectile.RandomizeInsanityShadowFor
(
Entity
targetEntity
,
bool
isHostile
,
out
Vector2
spawnposition
,
out
Vector2
spawnvelocity
,
out
float
ai0
,
out
float
ai1
)
inline
static
Definition at line
5984
of file
Projectile.cs
.
5985
{
5986
throw
null
;
5987
}
Terraria
Projectile
Generated by
1.10.0