terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ SwitchLevelType

Type System.Diagnostics.SwitchLevelAttribute.SwitchLevelType
set

Definition at line 21 of file SwitchLevelAttribute.cs.

22 {
23 [global::Cpp2ILInjected.Token(Token = "0x600049C")]
24 [global::Cpp2ILInjected.Address(RVA = "0x1EC51F0", Offset = "0x1EC51F0", Length = "0xBC")]
25 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
26 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Type), Member = "op_Equality", MemberParameters = new object[]
27 {
28 typeof(Type),
30 }, ReturnType = typeof(bool))]
31 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ArgumentNullException), Member = ".ctor", MemberParameters = new object[] { typeof(string) }, ReturnType = typeof(void))]
32 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 7)]
33 set
34 {
35 throw null;
36 }
37 }
class f__AnonymousType0<< Count > j__TPar