terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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CullingGroupEvent.cs
Go to the documentation of this file.
1using System;
3
4namespace UnityEngine
5{
6 [global::Cpp2ILInjected.Token(Token = "0x2000078")]
7 public struct CullingGroupEvent
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x40002E7")]
10 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
11 private int m_Index;
12
13 [global::Cpp2ILInjected.Token(Token = "0x40002E8")]
14 [global::Cpp2ILInjected.FieldOffset(Offset = "0x4")]
15 private byte m_PrevState;
16
17 [global::Cpp2ILInjected.Token(Token = "0x40002E9")]
18 [global::Cpp2ILInjected.FieldOffset(Offset = "0x5")]
19 private byte m_ThisState;
20 }
21}