terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
GUIControllerHardwareProfileControlsType.cs
Go to the documentation of this file.
1using System;
4using UnityEngine;
5
6[global::Cpp2ILInjected.Token(Token = "0x20000B0")]
8{
9 [global::Cpp2ILInjected.Token(Token = "0x600042D")]
10 [global::Cpp2ILInjected.Address(RVA = "0xA86930", Offset = "0xA86930", Length = "0x4")]
11 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
12 private void Start()
13 {
14 throw null;
15 }
16
17 [global::Cpp2ILInjected.Token(Token = "0x600042E")]
18 [global::Cpp2ILInjected.Address(RVA = "0xA86934", Offset = "0xA86934", Length = "0x4")]
19 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
20 private void Update()
21 {
22 throw null;
23 }
24
25 [global::Cpp2ILInjected.Token(Token = "0x600042F")]
26 [global::Cpp2ILInjected.Address(RVA = "0xA86938", Offset = "0xA86938", Length = "0x8")]
27 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
28 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(MonoBehaviour), Member = ".ctor", ReturnType = typeof(void))]
30 {
31 throw null;
32 }
33}
class f__AnonymousType0<< Count > j__TPar