terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ TypeId

override object System.ComponentModel.DesignerAttribute.TypeId
getset

Definition at line 100 of file DesignerAttribute.cs.

101 {
102 [global::Cpp2ILInjected.Token(Token = "0x6001A36")]
103 [global::Cpp2ILInjected.Address(RVA = "0x1E65308", Offset = "0x1E65308", Length = "0x80")]
104 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
105 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
106 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(string), Member = "IndexOf", MemberParameters = new object[] { typeof(char) }, ReturnType = typeof(int))]
107 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(string), Member = "Substring", MemberParameters = new object[]
108 {
109 typeof(int),
110 typeof(int)
111 }, ReturnType = typeof(string))]
112 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = "GetType", ReturnType = typeof(Type))]
113 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(string), Member = "Concat", MemberParameters = new object[]
114 {
115 typeof(string),
116 typeof(string)
117 }, ReturnType = typeof(string))]
118 get
119 {
120 throw null;
121 }
122 }
class f__AnonymousType0<< Count > j__TPar