terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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LicenseProvider.cs
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1using System;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x2000396")]
8 public abstract class LicenseProvider
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x60017E7")]
11 public abstract License GetLicense(LicenseContext context, Type type, object instance, bool allowExceptions);
12
13 [global::Cpp2ILInjected.Token(Token = "0x60017E8")]
14 [global::Cpp2ILInjected.Address(RVA = "0x1E4DC8C", Offset = "0x1E4DC8C", Length = "0x8")]
15 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
16 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
17 protected LicenseProvider()
18 {
19 throw null;
20 }
21 }
22}
class f__AnonymousType0<< Count > j__TPar
License GetLicense(LicenseContext context, Type type, object instance, bool allowExceptions)