terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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NtlmFlags.cs
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1using System;
3
5{
6 [Flags]
7 [global::Cpp2ILInjected.Token(Token = "0x200003D")]
8 public enum NtlmFlags
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x40000DE")]
12 [global::Cpp2ILInjected.Token(Token = "0x40000DF")]
13 NegotiateOem = 2,
14 [global::Cpp2ILInjected.Token(Token = "0x40000E0")]
15 RequestTarget = 4,
16 [global::Cpp2ILInjected.Token(Token = "0x40000E1")]
17 NegotiateNtlm = 512,
18 [global::Cpp2ILInjected.Token(Token = "0x40000E2")]
20 [global::Cpp2ILInjected.Token(Token = "0x40000E3")]
22 [global::Cpp2ILInjected.Token(Token = "0x40000E4")]
23 NegotiateAlwaysSign = 32768,
24 [global::Cpp2ILInjected.Token(Token = "0x40000E5")]
25 NegotiateNtlm2Key = 524288,
26 [global::Cpp2ILInjected.Token(Token = "0x40000E6")]
27 Negotiate128 = 536870912,
28 [global::Cpp2ILInjected.Token(Token = "0x40000E7")]
29 Negotiate56 = -2147483648
30 }
31}