terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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DelegateData.cs
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1using System;
4
5namespace System
6{
7 [global::Cpp2ILInjected.Token(Token = "0x200016F")]
8 internal sealed class DelegateData
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x6000EC0")]
11 [global::Cpp2ILInjected.Address(RVA = "0x1C7BBC0", Offset = "0x1C7BBC0", Length = "0x4")]
12 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
13 public DelegateData()
14 {
15 throw null;
16 }
17
18 [global::Cpp2ILInjected.Token(Token = "0x4000659")]
19 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
20 public global::System.Type target_type;
21
22 [global::Cpp2ILInjected.Token(Token = "0x400065A")]
23 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
24 public string method_name;
25
26 [global::Cpp2ILInjected.Token(Token = "0x400065B")]
27 [global::Cpp2ILInjected.FieldOffset(Offset = "0x20")]
28 public bool curried_first_arg;
29 }
30}
global::System.Type target_type