terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
MonoLimitationAttribute.cs
Go to the documentation of this file.
1using System;
4
5namespace System
6{
7 [global::System.AttributeUsage(global::System.AttributeTargets.All, AllowMultiple = true)]
8 [global::Cpp2ILInjected.Token(Token = "0x200013D")]
9 internal class MonoLimitationAttribute : global::System.MonoTODOAttribute
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x6000CAC")]
12 [global::Cpp2ILInjected.Address(RVA = "0x1C5C2E4", Offset = "0x1C5C2E4", Length = "0x28")]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
14 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
15 public MonoLimitationAttribute(string comment)
16 {
17 throw null;
18 }
19 }
20}
class f__AnonymousType0<< Count > j__TPar