terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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XmlRawWriterBase64Encoder.cs
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1using System;
4
5namespace System.Xml
6{
7 [global::Cpp2ILInjected.Token(Token = "0x2000006")]
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x6000008")]
11 [global::Cpp2ILInjected.Address(RVA = "0x1D5C998", Offset = "0x1D5C998", Length = "0x24")]
12 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
13 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Base64Encoder), Member = ".ctor", ReturnType = typeof(void))]
15 {
16 throw null;
17 }
18
19 [global::Cpp2ILInjected.Token(Token = "0x6000009")]
20 [global::Cpp2ILInjected.Address(RVA = "0x1D5C9BC", Offset = "0x1D5C9BC", Length = "0x14")]
21 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
22 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
23 internal override void WriteChars(char[] chars, int index, int count)
24 {
25 throw null;
26 }
27
28 [global::Cpp2ILInjected.Token(Token = "0x4000009")]
29 [global::Cpp2ILInjected.FieldOffset(Offset = "0x28")]
31 }
32}
class f__AnonymousType0<< Count > j__TPar
override void WriteChars(char[] chars, int index, int count)