terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.IO.StreamReader.NullStreamReader Member List

This is the complete list of members for System.IO.StreamReader.NullStreamReader, including all inherited members.

_asyncReadTaskSystem.IO.StreamReaderprivate
_byteBufferSystem.IO.StreamReaderprivate
_byteLenSystem.IO.StreamReaderprivate
_bytePosSystem.IO.StreamReaderprivate
_charBufferSystem.IO.StreamReaderprivate
_charLenSystem.IO.StreamReaderprivate
_charPosSystem.IO.StreamReaderprivate
_checkPreambleSystem.IO.StreamReaderprivate
_closableSystem.IO.StreamReaderprivate
_decoderSystem.IO.StreamReaderprivate
_detectEncodingSystem.IO.StreamReaderprivate
_encodingSystem.IO.StreamReaderprivate
_isBlockedSystem.IO.StreamReaderprivate
_maxCharsPerBufferSystem.IO.StreamReaderprivate
_streamSystem.IO.StreamReaderprivate
BaseStreamSystem.IO.StreamReader.NullStreamReader
CheckAsyncTaskInProgress()System.IO.StreamReaderinlineprivate
Close()System.IO.StreamReaderinlinevirtual
CompressBuffer(int n)System.IO.StreamReaderinlineprivate
CurrentEncodingSystem.IO.StreamReader.NullStreamReader
DataAvailable()System.IO.StreamReaderinlinepackage
DetectEncoding()System.IO.StreamReaderinlineprivate
Dispose(bool disposing)System.IO.StreamReader.NullStreamReaderinlineprotectedvirtual
System::IO::TextReader.Dispose()System.IO.TextReaderinline
Init(Stream stream, global::System.Text.Encoding encoding, bool detectEncodingFromByteOrderMarks, int bufferSize, bool leaveOpen)System.IO.StreamReaderinlineprivate
Init(Stream stream)System.IO.StreamReaderinlinepackage
IsPreamble()System.IO.StreamReaderinlineprivate
LeaveOpenSystem.IO.StreamReaderpackage
NullSystem.IO.StreamReaderstatic
NullStreamReader()System.IO.StreamReader.NullStreamReaderinlinepackage
Peek()System.IO.StreamReader.NullStreamReaderinlinevirtual
Read()System.IO.StreamReader.NullStreamReaderinlinevirtual
Read(char[] buffer, int index, int count)System.IO.StreamReader.NullStreamReaderinlinevirtual
ReadBuffer()System.IO.StreamReader.NullStreamReaderinlinepackagevirtual
ReadLine()System.IO.StreamReader.NullStreamReaderinlinevirtual
ReadSpan(global::System.Span< char > buffer)System.IO.StreamReaderinlineprivate
ReadToEnd()System.IO.StreamReader.NullStreamReaderinlinevirtual
StreamReader()System.IO.StreamReaderinlinepackage
StreamReader(Stream stream)System.IO.StreamReaderinline
StreamReader(Stream stream, bool detectEncodingFromByteOrderMarks)System.IO.StreamReaderinline
StreamReader(Stream stream, global::System.Text.Encoding encoding)System.IO.StreamReaderinline
StreamReader(Stream stream, global::System.Text.Encoding encoding, bool detectEncodingFromByteOrderMarks)System.IO.StreamReaderinline
StreamReader(Stream stream, global::System.Text.Encoding encoding, bool detectEncodingFromByteOrderMarks, int bufferSize, bool leaveOpen)System.IO.StreamReaderinline
StreamReader(string path)System.IO.StreamReaderinline
StreamReader(string path, bool detectEncodingFromByteOrderMarks)System.IO.StreamReaderinline
StreamReader(string path, global::System.Text.Encoding encoding, bool detectEncodingFromByteOrderMarks, int bufferSize)System.IO.StreamReaderinline
StreamReader()System.IO.StreamReaderinlineprivatestatic
Synchronized(TextReader reader)System.IO.TextReaderinlinestatic
TextReader()System.IO.TextReaderinlineprotected
TextReader()System.IO.TextReaderinlineprivatestatic
ThrowAsyncIOInProgress()System.IO.StreamReaderinlineprivatestatic