| _myEntityID | Terraria.GameContent.Tile_Entities.TELogicSensor | privatestatic |
| _UpdateEnd | Terraria.DataStructures.TileEntity | staticremovable |
| _UpdateStart | Terraria.DataStructures.TileEntity | staticremovable |
| AssignNewID() | Terraria.DataStructures.TileEntity | inlinestatic |
| BasicOpenCloseInteraction(Player player, int x, int y, int id) | Terraria.DataStructures.TileEntity | inlinestatic |
| ByID | Terraria.DataStructures.TileEntity | static |
| ByPosition | Terraria.DataStructures.TileEntity | static |
| ChangeState(bool onState, bool TripWire) | Terraria.GameContent.Tile_Entities.TELogicSensor | inline |
| Clear() | Terraria.DataStructures.TileEntity | inlinestatic |
| CountedData | Terraria.GameContent.Tile_Entities.TELogicSensor | |
| EntityCreationLock | Terraria.DataStructures.TileEntity | static |
| FigureCheckState() | Terraria.GameContent.Tile_Entities.TELogicSensor | inline |
| FigureCheckType(int x, int y, out bool on) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
| FillPlayerHitboxes() | Terraria.GameContent.Tile_Entities.TELogicSensor | inlineprivatestatic |
| Find(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
| GenerateInstance() | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
| GetFrame(int x, int y, TELogicSensor.LogicCheckType type, bool on) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
| GetItemGamepadInstructions(int slot=0) | Terraria.DataStructures.TileEntity | inlinevirtual |
| GetKey(int x, int y) | Terraria.DataStructures.TileEntity | inlinestatic |
| GetState(int x, int y, TELogicSensor.LogicCheckType type, TELogicSensor instance=null) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
| Hook_AfterPlacement(int x, int y, int type=423, int style=0, int direction=1, int alternate=0) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
| ID | Terraria.DataStructures.TileEntity | |
| InitializeAll() | Terraria.DataStructures.TileEntity | inlinestatic |
| inUpdateLoop | Terraria.GameContent.Tile_Entities.TELogicSensor | privatestatic |
| IsOccupied(int id, out int interactingPlayer) | Terraria.DataStructures.TileEntity | inlinestatic |
| IsTileValidForEntity(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
| Kill(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
| logicCheck | Terraria.GameContent.Tile_Entities.TELogicSensor | |
| LogicCheckType enum name | Terraria.GameContent.Tile_Entities.TELogicSensor | |
| manager | Terraria.DataStructures.TileEntity | static |
| markedIDsForRemoval | Terraria.GameContent.Tile_Entities.TELogicSensor | privatestatic |
| MaxEntitiesPerChunk | Terraria.DataStructures.TileEntity | static |
| NetPlaceEntity(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
| NetPlaceEntityAttempt(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
| On | Terraria.GameContent.Tile_Entities.TELogicSensor | |
| OnInventoryDraw(Player player, SpriteBatch spriteBatch) | Terraria.DataStructures.TileEntity | inlinevirtual |
| OnPlayerUpdate(Player player) | Terraria.DataStructures.TileEntity | inlinevirtual |
| OverrideItemSlotHover(Item[] inv, int context=0, int slot=0) | Terraria.DataStructures.TileEntity | inlinevirtual |
| OverrideItemSlotLeftClick(Item[] inv, int context=0, int slot=0) | Terraria.DataStructures.TileEntity | inlinevirtual |
| Place(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
| PlaceEntityNet(int x, int y, int type) | Terraria.DataStructures.TileEntity | inlinestatic |
| playerBox | Terraria.GameContent.Tile_Entities.TELogicSensor | privatestatic |
| playerBoxFilled | Terraria.GameContent.Tile_Entities.TELogicSensor | privatestatic |
| Position | Terraria.DataStructures.TileEntity | |
| PositionKey | Terraria.DataStructures.TileEntity | |
| Read(BinaryReader reader, bool networkSend=false) | Terraria.DataStructures.TileEntity | inlinestatic |
| ReadExtraData(BinaryReader reader, bool networkSend) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
| ReadInner(BinaryReader reader, bool networkSend) | Terraria.DataStructures.TileEntity | inlineprivate |
| ReadInnerPos32(BinaryReader reader, bool networkSend) | Terraria.DataStructures.TileEntity | inlineprivate |
| ReadPos32(BinaryReader reader, bool networkSend=false) | Terraria.DataStructures.TileEntity | inlinestatic |
| RegisterTileEntityID(int assignedID) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
| SanityCheck(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
| SetInteractionAnchor(Player player, int x, int y, int id) | Terraria.DataStructures.TileEntity | inlinestatic |
| TELogicSensor() | Terraria.GameContent.Tile_Entities.TELogicSensor | inline |
| TELogicSensor() | Terraria.GameContent.Tile_Entities.TELogicSensor | inlineprivatestatic |
| TileEntitiesNextID | Terraria.DataStructures.TileEntity | static |
| TileEntity() | Terraria.DataStructures.TileEntity | inlineprotected |
| TileEntity() | Terraria.DataStructures.TileEntity | inlineprivatestatic |
| ToString() | Terraria.GameContent.Tile_Entities.TELogicSensor | inline |
| tripPoints | Terraria.GameContent.Tile_Entities.TELogicSensor | privatestatic |
| TryGetItemGamepadOverrideInstructions(Item[] inv, int context, int slot, out string instruction) | Terraria.DataStructures.TileEntity | inlinevirtual |
| type | Terraria.DataStructures.TileEntity | |
| Update() | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
| UpdateEnd() | Terraria.DataStructures.TileEntity | inlinestatic |
| UpdateEndInternal() | Terraria.GameContent.Tile_Entities.TELogicSensor | inlineprivatestatic |
| UpdateStart() | Terraria.DataStructures.TileEntity | inlinestatic |
| UpdateStartInternal() | Terraria.GameContent.Tile_Entities.TELogicSensor | inlineprivatestatic |
| ValidTile(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
| Write(BinaryWriter writer, TileEntity ent, bool networkSend=false) | Terraria.DataStructures.TileEntity | inlinestatic |
| WriteExtraData(BinaryWriter writer, bool networkSend) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
| WriteInner(BinaryWriter writer, bool networkSend) | Terraria.DataStructures.TileEntity | inlineprivate |