terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
LightmapBakeType.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine
5
{
6
[Flags]
7
[global::Cpp2ILInjected.Token(Token =
"0x2000063"
)]
8
public
enum
LightmapBakeType
9
{
10
[global::Cpp2ILInjected.Token(Token =
"0x400023D"
)]
11
Realtime
= 4,
12
[global::Cpp2ILInjected.Token(Token =
"0x400023E"
)]
13
Baked
= 2,
14
[global::Cpp2ILInjected.Token(Token =
"0x400023F"
)]
15
Mixed
= 1
16
}
17
}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.LightmapBakeType
LightmapBakeType
Definition
LightmapBakeType.cs:9
UnityEngine.LightmapBakeType.Baked
@ Baked
UnityEngine.LightmapBakeType.Mixed
@ Mixed
UnityEngine.LightmapBakeType.Realtime
@ Realtime
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.CoreModule
UnityEngine
LightmapBakeType.cs
Generated by
1.10.0