terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Address

string System.Net.Configuration.BypassElement.Address
getset

Definition at line 30 of file BypassElement.cs.

31 {
32 [global::Cpp2ILInjected.Token(Token = "0x6001E7D")]
33 [global::Cpp2ILInjected.Address(RVA = "0x1E98398", Offset = "0x1E98398", Length = "0x38")]
34 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
35 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
36 get
37 {
38 throw null;
39 }
40 [global::Cpp2ILInjected.Token(Token = "0x6001E7E")]
41 [global::Cpp2ILInjected.Address(RVA = "0x1E983D0", Offset = "0x1E983D0", Length = "0x38")]
42 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
43 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
44 set
45 {
46 throw null;
47 }
48 }