terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ActiveAPI

SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI.ActiveAPI
staticgetsetpackage

Definition at line 13 of file SceneManagerAPI.cs.

14 {
15 [global::Cpp2ILInjected.Token(Token = "0x60005E0")]
16 [global::Cpp2ILInjected.Address(RVA = "0x1F8CE20", Offset = "0x1F8CE20", Length = "0xA8")]
17 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(SceneManager), Member = "LoadSceneAsyncNameIndexInternal", MemberParameters = new object[]
18 {
19 typeof(string),
20 typeof(int),
21 typeof(LoadSceneParameters),
22 typeof(bool)
23 }, ReturnType = typeof(AsyncOperation))]
24 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(SceneManager), Member = "LoadFirstScene_Internal", MemberParameters = new object[] { typeof(bool) }, ReturnType = typeof(AsyncOperation))]
25 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
26 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 5)]
27 get
28 {
29 throw null;
30 }
31 }
class f__AnonymousType0<< Count > j__TPar