terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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DustID.cs
Go to the documentation of this file.
1using System;
4
5namespace Terraria.ID
6{
7 [global::Cpp2ILInjected.Token(Token = "0x20005C7")]
8 public static class DustID
9 {
10 // Note: this type is marked as 'beforefieldinit'.
11 [global::Cpp2ILInjected.Token(Token = "0x6003546")]
12 [global::Cpp2ILInjected.Address(RVA = "0x138E3EC", Offset = "0x138E3EC", Length = "0x4C")]
13 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
14 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
15 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
16 static DustID()
17 {
18 throw null;
19 }
20
21 [global::Cpp2ILInjected.Token(Token = "0x40047D2")]
22 public const short Dirt = 0;
23
24 [global::Cpp2ILInjected.Token(Token = "0x40047D3")]
25 public const short Stone = 1;
26
27 [global::Cpp2ILInjected.Token(Token = "0x40047D4")]
28 public const short Grass = 2;
29
30 [global::Cpp2ILInjected.Token(Token = "0x40047D5")]
31 public const short GrassBlades = 3;
32
33 [global::Cpp2ILInjected.Token(Token = "0x40047D6")]
34 public const short TintableDust = 4;
35
36 [global::Cpp2ILInjected.Token(Token = "0x40047D7")]
37 public const short Blood = 5;
38
39 [global::Cpp2ILInjected.Token(Token = "0x40047D8")]
40 public const short Torch = 6;
41
42 [global::Cpp2ILInjected.Token(Token = "0x40047D9")]
43 public const short Iron = 8;
44
45 [global::Cpp2ILInjected.Token(Token = "0x40047DA")]
46 public const short Copper = 9;
47
48 [global::Cpp2ILInjected.Token(Token = "0x40047DB")]
49 public const short Gold = 10;
50
51 [global::Cpp2ILInjected.Token(Token = "0x40047DC")]
52 public const short Silver = 11;
53
54 [global::Cpp2ILInjected.Token(Token = "0x40047DD")]
55 public const short LifeCrystal = 12;
56
57 [global::Cpp2ILInjected.Token(Token = "0x40047DE")]
58 public const short Cloud = 16;
59
60 [global::Cpp2ILInjected.Token(Token = "0x40047DF")]
61 public const short CorruptPlants = 17;
62
63 [global::Cpp2ILInjected.Token(Token = "0x40047E0")]
64 public const short CorruptGibs = 18;
65
66 [global::Cpp2ILInjected.Token(Token = "0x40047E1")]
67 public const short Bone = 26;
68
69 [global::Cpp2ILInjected.Token(Token = "0x40047E2")]
70 public const short Shadowflame = 27;
71
72 [global::Cpp2ILInjected.Token(Token = "0x40047E3")]
73 public const short WaterCandle = 29;
74
75 [global::Cpp2ILInjected.Token(Token = "0x40047E4")]
76 public const short Web = 30;
77
78 [global::Cpp2ILInjected.Token(Token = "0x40047E5")]
79 public const short Smoke = 31;
80
81 [global::Cpp2ILInjected.Token(Token = "0x40047E6")]
82 public const short Sand = 32;
83
84 [global::Cpp2ILInjected.Token(Token = "0x40047E7")]
85 public const short Lava = 35;
86
87 [global::Cpp2ILInjected.Token(Token = "0x40047E8")]
88 public const short Ash = 36;
89
90 [global::Cpp2ILInjected.Token(Token = "0x40047E9")]
91 public const short JunglePlants = 40;
92
93 [global::Cpp2ILInjected.Token(Token = "0x40047EA")]
94 public const short TintableDustLighted = 43;
95
96 [global::Cpp2ILInjected.Token(Token = "0x40047EB")]
97 public const short HallowedPlants = 47;
98
99 [global::Cpp2ILInjected.Token(Token = "0x40047EC")]
100 public const short BlueTorch = 59;
101
102 [global::Cpp2ILInjected.Token(Token = "0x40047ED")]
103 public const short RedTorch = 60;
104
105 [global::Cpp2ILInjected.Token(Token = "0x40047EE")]
106 public const short GreenTorch = 61;
107
108 [global::Cpp2ILInjected.Token(Token = "0x40047EF")]
109 public const short PurpleTorch = 62;
110
111 [global::Cpp2ILInjected.Token(Token = "0x40047F0")]
112 public const short WhiteTorch = 63;
113
114 [global::Cpp2ILInjected.Token(Token = "0x40047F1")]
115 public const short YellowTorch = 64;
116
117 [global::Cpp2ILInjected.Token(Token = "0x40047F2")]
118 public const short DemonTorch = 65;
119
120 [global::Cpp2ILInjected.Token(Token = "0x40047F3")]
121 public const short RainbowTorch = 66;
122
123 [global::Cpp2ILInjected.Token(Token = "0x40047F4")]
124 public const short BlueCrystalShard = 68;
125
126 [global::Cpp2ILInjected.Token(Token = "0x40047F5")]
127 public const short PinkCrystalShard = 69;
128
129 [global::Cpp2ILInjected.Token(Token = "0x40047F6")]
130 public const short PurpleCrystalShard = 70;
131
132 [global::Cpp2ILInjected.Token(Token = "0x40047F7")]
133 public const short CursedTorch = 75;
134
135 [global::Cpp2ILInjected.Token(Token = "0x40047F8")]
136 public const short Ice = 80;
137
138 [global::Cpp2ILInjected.Token(Token = "0x40047F9")]
139 public const short Tin = 81;
140
141 [global::Cpp2ILInjected.Token(Token = "0x40047FA")]
142 public const short Lead = 82;
143
144 [global::Cpp2ILInjected.Token(Token = "0x40047FB")]
145 public const short Tungsten = 83;
146
147 [global::Cpp2ILInjected.Token(Token = "0x40047FC")]
148 public const short Platinum = 84;
149
150 [global::Cpp2ILInjected.Token(Token = "0x40047FD")]
151 public const short GreenMoss = 93;
152
153 [global::Cpp2ILInjected.Token(Token = "0x40047FE")]
154 public const short BrownMoss = 94;
155
156 [global::Cpp2ILInjected.Token(Token = "0x40047FF")]
157 public const short RedMoss = 95;
158
159 [global::Cpp2ILInjected.Token(Token = "0x4004800")]
160 public const short BlueMoss = 96;
161
162 [global::Cpp2ILInjected.Token(Token = "0x4004801")]
163 public const short PurpleMoss = 97;
164
165 [global::Cpp2ILInjected.Token(Token = "0x4004802")]
166 public const short Terra = 107;
167
168 [global::Cpp2ILInjected.Token(Token = "0x4004803")]
169 public const short PureSpray = 110;
170
171 [global::Cpp2ILInjected.Token(Token = "0x4004804")]
172 public const short HallowSpray = 111;
173
174 [global::Cpp2ILInjected.Token(Token = "0x4004805")]
175 public const short CorruptSpray = 112;
176
177 [global::Cpp2ILInjected.Token(Token = "0x4004806")]
178 public const short MushroomSpray = 113;
179
180 [global::Cpp2ILInjected.Token(Token = "0x4004807")]
181 public const short CrimsonSpray = 114;
182
183 [global::Cpp2ILInjected.Token(Token = "0x4004808")]
184 public const short Crimson = 115;
185
186 [global::Cpp2ILInjected.Token(Token = "0x4004809")]
187 public const short CrimsonPlants = 125;
188
189 [global::Cpp2ILInjected.Token(Token = "0x400480A")]
190 public const short Flare = 127;
191
192 [global::Cpp2ILInjected.Token(Token = "0x400480B")]
193 public const short IceTorch = 135;
194
195 [global::Cpp2ILInjected.Token(Token = "0x400480C")]
196 public const short Confetti = 139;
197
198 [global::Cpp2ILInjected.Token(Token = "0x400480D")]
199 public const short TintablePaint = 143;
200
201 [global::Cpp2ILInjected.Token(Token = "0x400480E")]
202 public const short Honey = 152;
203
204 [global::Cpp2ILInjected.Token(Token = "0x400480F")]
205 public const short UltraBrightTorch = 156;
206
207 [global::Cpp2ILInjected.Token(Token = "0x4004810")]
208 public const short OrangeTorch = 158;
209
210 [global::Cpp2ILInjected.Token(Token = "0x4004811")]
211 public const short IchorTorch = 169;
212
213 [global::Cpp2ILInjected.Token(Token = "0x4004812")]
214 public const short BlueFlare = 187;
215
216 [global::Cpp2ILInjected.Token(Token = "0x4004813")]
217 public const short SnowflakeIce = 197;
218
219 [global::Cpp2ILInjected.Token(Token = "0x4004814")]
220 public const short Fireworks = 219;
221
222 [global::Cpp2ILInjected.Token(Token = "0x4004815")]
223 public const short Electric = 226;
224
225 [global::Cpp2ILInjected.Token(Token = "0x4004816")]
226 public const short GoldFlame = 228;
227
228 [global::Cpp2ILInjected.Token(Token = "0x4004817")]
229 public const short Vortex = 229;
230
231 [global::Cpp2ILInjected.Token(Token = "0x4004818")]
232 public const short BoneTorch = 234;
233
234 [global::Cpp2ILInjected.Token(Token = "0x4004819")]
235 public const short Marble = 236;
236
237 [global::Cpp2ILInjected.Token(Token = "0x400481A")]
238 public const short Mothron = 237;
239
240 [global::Cpp2ILInjected.Token(Token = "0x400481B")]
241 public const short MothronEgg = 238;
242
243 [global::Cpp2ILInjected.Token(Token = "0x400481C")]
244 public const short Silk = 239;
245
246 [global::Cpp2ILInjected.Token(Token = "0x400481D")]
247 public const short Granite = 240;
248
249 [global::Cpp2ILInjected.Token(Token = "0x400481E")]
250 public const short MarblePot = 241;
251
252 [global::Cpp2ILInjected.Token(Token = "0x400481F")]
253 public const short PinkTorch = 242;
254
255 [global::Cpp2ILInjected.Token(Token = "0x4004820")]
256 public const short PinkSlime = 243;
257
258 [global::Cpp2ILInjected.Token(Token = "0x4004821")]
259 public const short CopperCoin = 244;
260
261 [global::Cpp2ILInjected.Token(Token = "0x4004822")]
262 public const short SilverCoin = 245;
263
264 [global::Cpp2ILInjected.Token(Token = "0x4004823")]
265 public const short GoldCoin = 246;
266
267 [global::Cpp2ILInjected.Token(Token = "0x4004824")]
268 public const short PlatinumCoin = 247;
269
270 [global::Cpp2ILInjected.Token(Token = "0x4004825")]
271 public const short EnchantedNightcrawler = 248;
272
273 [global::Cpp2ILInjected.Token(Token = "0x4004826")]
274 public const short Grubby = 249;
275
276 [global::Cpp2ILInjected.Token(Token = "0x4004827")]
277 public const short Sluggy = 250;
278
279 [global::Cpp2ILInjected.Token(Token = "0x4004828")]
280 public const short Buggy = 251;
281
282 [global::Cpp2ILInjected.Token(Token = "0x4004829")]
283 public const short CrystalPulse = 254;
284
285 [global::Cpp2ILInjected.Token(Token = "0x400482A")]
286 public const short CrystalPulse2 = 255;
287
288 [global::Cpp2ILInjected.Token(Token = "0x400482B")]
289 public const short ToxicBubble = 256;
290
291 [global::Cpp2ILInjected.Token(Token = "0x400482C")]
292 public const short BubbleBlock = 257;
293
294 [global::Cpp2ILInjected.Token(Token = "0x400482D")]
295 public const short LavaMoss = 258;
296
297 [global::Cpp2ILInjected.Token(Token = "0x400482E")]
298 public const short SolarFlare = 259;
299
300 [global::Cpp2ILInjected.Token(Token = "0x400482F")]
301 public const short SparksMech = 260;
302
303 [global::Cpp2ILInjected.Token(Token = "0x4004830")]
304 public const short AncientLight = 261;
305
306 [global::Cpp2ILInjected.Token(Token = "0x4004831")]
307 public const short AmberBolt = 262;
308
309 [global::Cpp2ILInjected.Token(Token = "0x4004832")]
310 public const short PortalBolt = 263;
311
312 [global::Cpp2ILInjected.Token(Token = "0x4004833")]
313 public const short PortalBoltTrail = 264;
314
315 [global::Cpp2ILInjected.Token(Token = "0x4004834")]
316 public const short LunarOre = 265;
317
318 [global::Cpp2ILInjected.Token(Token = "0x4004835")]
319 public const short SomethingRed = 266;
320
321 [global::Cpp2ILInjected.Token(Token = "0x4004836")]
322 public const short RainbowMk2 = 267;
323
324 [global::Cpp2ILInjected.Token(Token = "0x4004837")]
325 public const short Sandstorm = 268;
326
327 [global::Cpp2ILInjected.Token(Token = "0x4004838")]
328 public const short Sandnado = 269;
329
330 [global::Cpp2ILInjected.Token(Token = "0x4004839")]
331 public const short FlameBurst = 270;
332
333 [global::Cpp2ILInjected.Token(Token = "0x400483A")]
334 public const short HealingPlus = 271;
335
336 [global::Cpp2ILInjected.Token(Token = "0x400483B")]
337 public const short WitherLightning = 272;
338
339 [global::Cpp2ILInjected.Token(Token = "0x400483C")]
340 public const short GreenBlood = 273;
341
342 [global::Cpp2ILInjected.Token(Token = "0x400483D")]
343 public const short ApprenticeStorm = 274;
344
345 [global::Cpp2ILInjected.Token(Token = "0x400483E")]
346 public const short DungeonBlue = 275;
347
348 [global::Cpp2ILInjected.Token(Token = "0x400483F")]
349 public const short DungeonGreen = 276;
350
351 [global::Cpp2ILInjected.Token(Token = "0x4004840")]
352 public const short DungeonPink = 277;
353
354 [global::Cpp2ILInjected.Token(Token = "0x4004841")]
355 public const short FireworksRGB = 278;
356
357 [global::Cpp2ILInjected.Token(Token = "0x4004842")]
358 public const short SilverFlame = 279;
359
360 [global::Cpp2ILInjected.Token(Token = "0x4004843")]
361 public const short BeachShell = 280;
362
363 [global::Cpp2ILInjected.Token(Token = "0x4004844")]
364 public const short RedStarfish = 281;
365
366 [global::Cpp2ILInjected.Token(Token = "0x4004845")]
367 public const short PinkStarfish = 282;
368
369 [global::Cpp2ILInjected.Token(Token = "0x4004846")]
370 public const short YellowStarfish = 283;
371
372 [global::Cpp2ILInjected.Token(Token = "0x4004847")]
373 public const short FoodPiece = 284;
374
375 [global::Cpp2ILInjected.Token(Token = "0x4004848")]
376 public const short GolfPaticle = 285;
377
378 [global::Cpp2ILInjected.Token(Token = "0x4004849")]
379 public const short OrangeStainedGlass = 286;
380
381 [global::Cpp2ILInjected.Token(Token = "0x400484A")]
382 public const short DesertPot = 287;
383
384 [global::Cpp2ILInjected.Token(Token = "0x400484B")]
385 public const short DesertWater2 = 288;
386
387 [global::Cpp2ILInjected.Token(Token = "0x400484C")]
388 public const short SeaOatsOasis = 289;
389
390 [global::Cpp2ILInjected.Token(Token = "0x400484D")]
391 public const short SeaOatsBeach = 290;
392
393 [global::Cpp2ILInjected.Token(Token = "0x400484E")]
394 public const short OasisCactus = 291;
395
396 [global::Cpp2ILInjected.Token(Token = "0x400484F")]
397 public const short YellowStarDust = 292;
398
399 [global::Cpp2ILInjected.Token(Token = "0x4004850")]
400 public const short DesertTorch = 293;
401
402 [global::Cpp2ILInjected.Token(Token = "0x4004851")]
403 public const short CoralTorch = 294;
404
405 [global::Cpp2ILInjected.Token(Token = "0x4004852")]
406 public const short CorruptTorch = 295;
407
408 [global::Cpp2ILInjected.Token(Token = "0x4004853")]
409 public const short CrimsonTorch = 296;
410
411 [global::Cpp2ILInjected.Token(Token = "0x4004854")]
412 public const short HallowedTorch = 297;
413
414 [global::Cpp2ILInjected.Token(Token = "0x4004855")]
415 public const short JungleTorch = 298;
416
417 [global::Cpp2ILInjected.Token(Token = "0x4004856")]
418 public const short KryptonMoss = 299;
419
420 [global::Cpp2ILInjected.Token(Token = "0x4004857")]
421 public const short XenonMoss = 300;
422
423 [global::Cpp2ILInjected.Token(Token = "0x4004858")]
424 public const short ArgonMoss = 301;
425
426 [global::Cpp2ILInjected.Token(Token = "0x4004859")]
427 public const short Terragrim = 302;
428
429 [global::Cpp2ILInjected.Token(Token = "0x400485A")]
430 public const short SteampunkSteam = 303;
431
432 [global::Cpp2ILInjected.Token(Token = "0x400485B")]
433 public const short Firefly = 304;
434
435 [global::Cpp2ILInjected.Token(Token = "0x400485C")]
436 public const short VioletMoss = 305;
437
438 [global::Cpp2ILInjected.Token(Token = "0x400485D")]
439 public const short SparkForLightDisc = 306;
440
441 [global::Cpp2ILInjected.Token(Token = "0x400485E")]
442 public const short MushroomTorch = 307;
443
444 [global::Cpp2ILInjected.Token(Token = "0x400485F")]
445 public const short ShimmerSplash = 308;
446
447 [global::Cpp2ILInjected.Token(Token = "0x4004860")]
448 public const short ShimmerSpark = 309;
449
450 [global::Cpp2ILInjected.Token(Token = "0x4004861")]
451 public const short ShimmerTorch = 310;
452
453 [global::Cpp2ILInjected.Token(Token = "0x4004862")]
454 public const short SandSpray = 311;
455
456 [global::Cpp2ILInjected.Token(Token = "0x4004863")]
457 public const short SnowSpray = 312;
458
459 [global::Cpp2ILInjected.Token(Token = "0x4004864")]
460 public const short DirtSpray = 313;
461
462 [global::Cpp2ILInjected.Token(Token = "0x4004865")]
463 public const short LunarRust = 314;
464
465 [global::Cpp2ILInjected.Token(Token = "0x4004866")]
466 public const short DarkCelestial = 315;
467
468 [global::Cpp2ILInjected.Token(Token = "0x4004867")]
469 public const short Astra = 316;
470
471 [global::Cpp2ILInjected.Token(Token = "0x4004868")]
472 public const short CosmicEmber = 317;
473
474 [global::Cpp2ILInjected.Token(Token = "0x4004869")]
475 public const short Cryocore = 318;
476
477 [global::Cpp2ILInjected.Token(Token = "0x400486A")]
478 public const short Mercury = 319;
479
480 [global::Cpp2ILInjected.Token(Token = "0x400486B")]
481 public const short StarRoyale = 320;
482
483 [global::Cpp2ILInjected.Token(Token = "0x400486C")]
484 public const short Heavenforge = 321;
485
486 [global::Cpp2ILInjected.Token(Token = "0x400486D")]
487 public const short Poop = 322;
488
489 [global::Cpp2ILInjected.Token(Token = "0x400486E")]
490 public const short MoonBoulder = 323;
491
492 [global::Cpp2ILInjected.Token(Token = "0x400486F")]
493 public static readonly short Count;
494
495 [global::Cpp2ILInjected.Token(Token = "0x4004870")]
496 public const short t_BorealWood = 214;
497
498 [global::Cpp2ILInjected.Token(Token = "0x4004871")]
499 public const short t_Slime = 4;
500
501 [global::Cpp2ILInjected.Token(Token = "0x4004872")]
502 public const short t_SteampunkMetal = 8;
503
504 [global::Cpp2ILInjected.Token(Token = "0x4004873")]
505 public const short t_LivingWood = 78;
506
507 [global::Cpp2ILInjected.Token(Token = "0x4004874")]
508 public const short t_Honey = 147;
509
510 [global::Cpp2ILInjected.Token(Token = "0x4004875")]
511 public const short t_Cactus = 40;
512
513 [global::Cpp2ILInjected.Token(Token = "0x4004876")]
514 public const short t_Martian = 226;
515
516 [global::Cpp2ILInjected.Token(Token = "0x4004877")]
517 public const short t_Meteor = 23;
518
519 [global::Cpp2ILInjected.Token(Token = "0x4004878")]
520 public const short t_Granite = 240;
521
522 [global::Cpp2ILInjected.Token(Token = "0x4004879")]
523 public const short t_Marble = 236;
524
525 [global::Cpp2ILInjected.Token(Token = "0x400487A")]
526 public const short t_Crystal = 68;
527
528 [global::Cpp2ILInjected.Token(Token = "0x400487B")]
529 public const short t_Golden = 10;
530
531 [global::Cpp2ILInjected.Token(Token = "0x400487C")]
532 public const short t_PearlWood = 78;
533
534 [global::Cpp2ILInjected.Token(Token = "0x400487D")]
535 public const short t_Lihzahrd = 148;
536
537 [global::Cpp2ILInjected.Token(Token = "0x400487E")]
538 public const short t_Flesh = 5;
539
540 [global::Cpp2ILInjected.Token(Token = "0x400487F")]
541 public const short t_Frozen = 80;
542
543 [global::Cpp2ILInjected.Token(Token = "0x4004880")]
544 public const short GemAmethyst = 86;
545
546 [global::Cpp2ILInjected.Token(Token = "0x4004881")]
547 public const short GemTopaz = 87;
548
549 [global::Cpp2ILInjected.Token(Token = "0x4004882")]
550 public const short GemSapphire = 88;
551
552 [global::Cpp2ILInjected.Token(Token = "0x4004883")]
553 public const short GemEmerald = 89;
554
555 [global::Cpp2ILInjected.Token(Token = "0x4004884")]
556 public const short GemRuby = 90;
557
558 [global::Cpp2ILInjected.Token(Token = "0x4004885")]
559 public const short GemDiamond = 91;
560
561 [global::Cpp2ILInjected.Token(Token = "0x4004886")]
562 public const short GemAmber = 138;
563 }
564}
class f__AnonymousType0<< Count > j__TPar
const short BlueTorch
Definition DustID.cs:100
const short WaterCandle
Definition DustID.cs:73
const short GreenTorch
Definition DustID.cs:106
const short Lead
Definition DustID.cs:142
const short Vortex
Definition DustID.cs:229
const short TintableDust
Definition DustID.cs:34
const short CrimsonPlants
Definition DustID.cs:187
const short OasisCactus
Definition DustID.cs:394
const short GemSapphire
Definition DustID.cs:550
const short t_Slime
Definition DustID.cs:499
const short SomethingRed
Definition DustID.cs:319
const short GreenMoss
Definition DustID.cs:151
const short Torch
Definition DustID.cs:40
const short PinkCrystalShard
Definition DustID.cs:127
const short LunarOre
Definition DustID.cs:316
const short PortalBoltTrail
Definition DustID.cs:313
const short FlameBurst
Definition DustID.cs:331
const short Poop
Definition DustID.cs:487
static readonly short Count
Definition DustID.cs:493
const short GemRuby
Definition DustID.cs:556
const short DesertWater2
Definition DustID.cs:385
const short t_Flesh
Definition DustID.cs:538
const short DirtSpray
Definition DustID.cs:460
const short AncientLight
Definition DustID.cs:304
const short Honey
Definition DustID.cs:202
const short RainbowTorch
Definition DustID.cs:121
const short Terra
Definition DustID.cs:166
const short ShimmerTorch
Definition DustID.cs:451
const short TintablePaint
Definition DustID.cs:199
const short HealingPlus
Definition DustID.cs:334
const short SeaOatsOasis
Definition DustID.cs:388
const short GemTopaz
Definition DustID.cs:547
const short GemAmber
Definition DustID.cs:562
const short HallowedTorch
Definition DustID.cs:412
const short YellowTorch
Definition DustID.cs:115
const short MothronEgg
Definition DustID.cs:241
const short Sandstorm
Definition DustID.cs:325
const short Sluggy
Definition DustID.cs:277
const short GrassBlades
Definition DustID.cs:31
const short SnowflakeIce
Definition DustID.cs:217
const short t_Granite
Definition DustID.cs:520
const short OrangeStainedGlass
Definition DustID.cs:379
const short FoodPiece
Definition DustID.cs:373
const short Buggy
Definition DustID.cs:280
const short DarkCelestial
Definition DustID.cs:466
const short MoonBoulder
Definition DustID.cs:490
const short PureSpray
Definition DustID.cs:169
const short CorruptPlants
Definition DustID.cs:61
const short Electric
Definition DustID.cs:223
const short WhiteTorch
Definition DustID.cs:112
const short YellowStarDust
Definition DustID.cs:397
const short Sandnado
Definition DustID.cs:328
const short Web
Definition DustID.cs:76
const short Crimson
Definition DustID.cs:184
const short FireworksRGB
Definition DustID.cs:355
const short IceTorch
Definition DustID.cs:193
const short Shadowflame
Definition DustID.cs:70
const short Firefly
Definition DustID.cs:433
const short CoralTorch
Definition DustID.cs:403
const short GoldFlame
Definition DustID.cs:226
const short Stone
Definition DustID.cs:25
const short LunarRust
Definition DustID.cs:463
const short GoldCoin
Definition DustID.cs:265
const short Blood
Definition DustID.cs:37
const short PurpleTorch
Definition DustID.cs:109
const short StarRoyale
Definition DustID.cs:481
const short BlueFlare
Definition DustID.cs:214
const short t_Honey
Definition DustID.cs:508
const short BrownMoss
Definition DustID.cs:154
const short CursedTorch
Definition DustID.cs:133
const short GreenBlood
Definition DustID.cs:340
const short SeaOatsBeach
Definition DustID.cs:391
const short HallowSpray
Definition DustID.cs:172
const short PinkTorch
Definition DustID.cs:253
const short VioletMoss
Definition DustID.cs:436
const short SteampunkSteam
Definition DustID.cs:430
const short BoneTorch
Definition DustID.cs:232
const short PinkSlime
Definition DustID.cs:256
const short Tin
Definition DustID.cs:139
const short BlueCrystalShard
Definition DustID.cs:124
const short Cryocore
Definition DustID.cs:475
const short SparksMech
Definition DustID.cs:301
const short SandSpray
Definition DustID.cs:454
const short Ice
Definition DustID.cs:136
const short YellowStarfish
Definition DustID.cs:370
const short Tungsten
Definition DustID.cs:145
const short Flare
Definition DustID.cs:190
const short DemonTorch
Definition DustID.cs:118
const short WitherLightning
Definition DustID.cs:337
const short Silk
Definition DustID.cs:244
const short DungeonPink
Definition DustID.cs:352
const short MarblePot
Definition DustID.cs:250
const short ApprenticeStorm
Definition DustID.cs:343
const short GemAmethyst
Definition DustID.cs:544
const short BlueMoss
Definition DustID.cs:160
const short Ash
Definition DustID.cs:88
const short HallowedPlants
Definition DustID.cs:97
const short Dirt
Definition DustID.cs:22
const short CosmicEmber
Definition DustID.cs:472
const short t_Meteor
Definition DustID.cs:517
const short Fireworks
Definition DustID.cs:220
const short ShimmerSpark
Definition DustID.cs:448
const short t_Marble
Definition DustID.cs:523
const short BubbleBlock
Definition DustID.cs:292
const short DungeonBlue
Definition DustID.cs:346
const short RedMoss
Definition DustID.cs:157
const short AmberBolt
Definition DustID.cs:307
const short Terragrim
Definition DustID.cs:427
const short Mothron
Definition DustID.cs:238
const short GemDiamond
Definition DustID.cs:559
const short OrangeTorch
Definition DustID.cs:208
const short t_LivingWood
Definition DustID.cs:505
const short PinkStarfish
Definition DustID.cs:367
const short CrimsonTorch
Definition DustID.cs:409
const short Platinum
Definition DustID.cs:148
const short Smoke
Definition DustID.cs:79
const short LifeCrystal
Definition DustID.cs:55
const short t_Golden
Definition DustID.cs:529
const short t_Lihzahrd
Definition DustID.cs:535
const short LavaMoss
Definition DustID.cs:295
const short MushroomTorch
Definition DustID.cs:442
const short Mercury
Definition DustID.cs:478
const short CorruptGibs
Definition DustID.cs:64
const short RedTorch
Definition DustID.cs:103
const short CrystalPulse2
Definition DustID.cs:286
const short t_SteampunkMetal
Definition DustID.cs:502
const short GemEmerald
Definition DustID.cs:553
const short Lava
Definition DustID.cs:85
const short PortalBolt
Definition DustID.cs:310
const short t_BorealWood
Definition DustID.cs:496
const short GolfPaticle
Definition DustID.cs:376
const short UltraBrightTorch
Definition DustID.cs:205
const short ShimmerSplash
Definition DustID.cs:445
const short BeachShell
Definition DustID.cs:361
const short Grass
Definition DustID.cs:28
const short Silver
Definition DustID.cs:52
const short JungleTorch
Definition DustID.cs:415
const short KryptonMoss
Definition DustID.cs:418
const short RainbowMk2
Definition DustID.cs:322
const short ArgonMoss
Definition DustID.cs:424
const short PurpleCrystalShard
Definition DustID.cs:130
const short CrystalPulse
Definition DustID.cs:283
const short SolarFlare
Definition DustID.cs:298
const short t_Crystal
Definition DustID.cs:526
const short t_PearlWood
Definition DustID.cs:532
const short SparkForLightDisc
Definition DustID.cs:439
const short CorruptTorch
Definition DustID.cs:406
const short DungeonGreen
Definition DustID.cs:349
const short MushroomSpray
Definition DustID.cs:178
const short TintableDustLighted
Definition DustID.cs:94
const short IchorTorch
Definition DustID.cs:211
const short XenonMoss
Definition DustID.cs:421
const short DesertPot
Definition DustID.cs:382
const short Copper
Definition DustID.cs:46
const short DesertTorch
Definition DustID.cs:400
const short CopperCoin
Definition DustID.cs:259
const short PlatinumCoin
Definition DustID.cs:268
const short EnchantedNightcrawler
Definition DustID.cs:271
const short SnowSpray
Definition DustID.cs:457
const short Grubby
Definition DustID.cs:274
const short Iron
Definition DustID.cs:43
const short Confetti
Definition DustID.cs:196
const short ToxicBubble
Definition DustID.cs:289
const short Astra
Definition DustID.cs:469
const short t_Cactus
Definition DustID.cs:511
const short CrimsonSpray
Definition DustID.cs:181
const short Marble
Definition DustID.cs:235
static DustID()
Definition DustID.cs:16
const short Sand
Definition DustID.cs:82
const short SilverFlame
Definition DustID.cs:358
const short CorruptSpray
Definition DustID.cs:175
const short PurpleMoss
Definition DustID.cs:163
const short Bone
Definition DustID.cs:67
const short JunglePlants
Definition DustID.cs:91
const short t_Frozen
Definition DustID.cs:541
const short Granite
Definition DustID.cs:247
const short SilverCoin
Definition DustID.cs:262
const short t_Martian
Definition DustID.cs:514
const short Gold
Definition DustID.cs:49
const short RedStarfish
Definition DustID.cs:364
const short Heavenforge
Definition DustID.cs:484