terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ZoomMatrix

Matrix Terraria.Graphics.SpriteViewMatrix.ZoomMatrix
getset

Definition at line 62 of file SpriteViewMatrix.cs.

63 {
64 [global::Cpp2ILInjected.Token(Token = "0x6003CFB")]
65 [global::Cpp2ILInjected.Address(RVA = "0x14999E8", Offset = "0x14999E8", Length = "0x3C")]
66 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "TryInteractingWithVoidLens", MemberParameters = new object[] { typeof(Projectile) }, ReturnType = typeof(int))]
67 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "TryInteractingWithMoneyTrough", MemberParameters = new object[] { typeof(Projectile) }, ReturnType = typeof(int))]
68 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "DrawNPCChatBubble", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
69 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "DrawInterface_1_1_DrawEmoteBubblesInWorld", ReturnType = typeof(void))]
70 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "DrawInterface_1_2_DrawEntityMarkersInWorld", ReturnType = typeof(void))]
71 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "DoDraw", MemberParameters = new object[] { typeof(GameTime) }, ReturnType = typeof(void))]
72 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Utils), Member = "ToScreenPosition", MemberParameters = new object[] { typeof(Vector2) }, ReturnType = typeof(Vector2))]
73 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(PlayerInput), Member = "HandleDpadSnap", ReturnType = typeof(void))]
74 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(GameInterfaceLayer), Member = "Draw", ReturnType = typeof(bool))]
75 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ReturnGatePlayerRenderer), Member = "OverReturnGateInWorld", MemberParameters = new object[] { typeof(Player) }, ReturnType = typeof(void))]
76 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(AHoverInteractionChecker), Member = "AttemptInteraction", MemberParameters = new object[]
77 {
78 typeof(Player),
81 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 13)]
82 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SpriteViewMatrix), Member = "ShouldRebuild", ReturnType = typeof(bool))]
83 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SpriteViewMatrix), Member = "Rebuild", ReturnType = typeof(void))]
84 get
85 {
86 throw null;
87 }
88 }
class f__AnonymousType0<< Count > j__TPar
SpriteViewMatrix(GraphicsDevice graphicsDevice)