terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Effects

SpriteEffects Terraria.Graphics.SpriteViewMatrix.Effects
getset

Definition at line 138 of file SpriteViewMatrix.cs.

139 {
140 [global::Cpp2ILInjected.Token(Token = "0x6003CFE")]
141 [global::Cpp2ILInjected.Address(RVA = "0x1499A9C", Offset = "0x1499A9C", Length = "0x8")]
142 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
143 get
144 {
145 throw null;
146 }
147 [global::Cpp2ILInjected.Token(Token = "0x6003CFF")]
148 [global::Cpp2ILInjected.Address(RVA = "0x1499AA4", Offset = "0x1499AA4", Length = "0x1C")]
149 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
150 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "DoDraw", MemberParameters = new object[] { typeof(GameTime) }, ReturnType = typeof(void))]
151 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
152 set
153 {
154 throw null;
155 }
156 }
class f__AnonymousType0<< Count > j__TPar